The Pokemon come from Japan, of course, but, more specifically, they come from a Japanese game developer called GameFreak – somewhat appropriately named given the fanaticism the Pokemon series commands from its loyal fanbase. But what makes the secretive independent developer tick? How does it go about making Pokemon feel fresh version after version? And how does it come up with all those crazy Pokemon names? Here, in a rare interview, Pokemon director Junichi Masuda and graphic designer Mana Ibe reveal all.
After over 30 years since he joined Satoshi Tajiri and Ken Sugimori to create Game Freak, Junichi Masuda is moving on from the company to a new role as Chief Creative Fellow in The Pokémon Company.
VGChartz's Taneli Palola takes a look at the VGChartz community's favourite composers, ranks 20 through 16.
Junichi Masuda and Shigeru Ohmori discuss Switch’s holiday juggernaut.
Sorry but saying you got a 1000 people working on the game then say it’s marketing and PR people they just make the adverts not involved in the developing of the game at all which is where they should have had more resources. The bits I do see look really great but when I hear about this curry dex and ingredients but your missing Pokémon, nah. It barely needs advertising people know when it’s happening. Not saying don’t do adverts but hire the people for making the game get that completed fully first.
At least they admitted they would have developed for the portable console instead of the home console if they had the ability to. No wonder everything looks 3DS tier.