IGN rifle through a bundle of F.E.A.R single player stages and test out the new Instant Action mode.
This game just keeps getting better and better and IGN explain why at this years Games Convention.
F.E.A.R. leapt out from behind the TV to scare gamers witless and ruin their underpants in 2005. Amalgamating elements of Hong Kong action films like Hard Boiled with the Japanese terror of The Ring, Monolith hit the nail(gun) on the head. Apart from a large number of grey corridors, it was a tremendous game and one that has had many playthroughs.
Between battling Replica soldiers and keeping in touch with his family, Point Man took some time to off of F.E.A.R. operations to talk about his life behind the scenes. Although Point Man could not provide any real personal information and didn’t seem to have much of a personality, he did give us some tidbits about his likes, dislikes and opinions about his missions. We had to get the best typist in the industry to keep up as the interview went really, really fast.
The Merriam-Webster'a dictionary website defines an achievement as a "successful result brought about by hard work." However, the following achievements could not be classified as either being considered successful or the result of hard work, mostly since these achievements are boring.
Personally, I think most achievements are lame. But for me, nothing is worse than ones that require you to either watch the opening sequence, do the tutorial, or watch the ending credits. I also hate story-based achievements. It's so silly to give an achievement for doing things that have to done in order to advance the storyline. I think the Half-Life 2 achievement is clever. Besides, it's not the points that matter; it's the fact that you did it in the first place. I don't think points should be rewarded for achievements, but maybe that's just me.
Don't forget Quake 2......the full version was a bonus game with Quake 4.You get achievements after every chapter (around 8) with........0 points.
I'd have to say the achievement for watching the credits in Assassins Creed. I just left it running whilst I got something to eat, got back and 50G. Definitely earned that one, that sandwich didn't make itself.
Also any online achievements in general, especially in games with terrible multiplayer.
do we NEED a article like this every 6 week ??
do we really need that ?
"the most easy/lame achievement/trophies "
Seriously
My Beatles Rockband only came with 3 instruments but I have played it with friends and all 4 of tapping and singing along. But who is this guy to tell us how many people should be playing a game to make it fun? Screw that guy.
"The Xbox 360 version of F.E.A.R. has been in front of our eyeballs a number of times now, and each time looking more and more similar to the original PC version. For graphics buffs, this is obviously a good thing."
Sounds good. Going strong on a 400 euro/dollar or even a 300 dollar/euro core machine that does the same as a high end PC with a graphics card that costs as much as that already alone.
For real, 360 kicks of good again with the game this November. Have seen nothing ingame on PS3 yet and I thought I read it comes later in 2007 for PS. So I guess if you want some good high end graphic shooters this Christmas, you'll have to jump in.
Gears of War
F.E.A.R.
Lost World (januari 2007)
Prey (already out)
man it's insane. Everybody saw the ingame footage of Lost World?
The demo was awesome. I really had no interest in it until I played the demo. Now I have reserved it.
The 360 in Nov is "gearing" up to be sweet...