WayForward: “Not all sexy game characters are attractive”
I've got a full interview from Sean Velasco, the director of Mighty Milky Way, coming up for you tomorrow. In the meantime, here's one of the more choice comments from the piece, one that I'm afraid might end up buried under the rest of the text of the full post. When asked about the process of designing a female lead in a game, Mr. Velasco had this to say:
"We like our characters to be attractive and appealing, but it’s important to let the personality dictate the look. It’s easy to make a sexy-looking design, but not necessarily an attractive character. Discerning audiences can tell the difference, and it’s easy to turn people off."











