Why I Love (and Hate) Adventure Games

Why I Love (and Hate) Adventure Games

“I can’t pick that up”, “That doesn’t seem to work”, “I don’t want to lick that”.

These phrases and more can be found in a genre of videogames classed as the ‘adventure game’ or ‘point-and-click adventure game’. The latter not as common place as it was twenty-five years ago.

My first adventure game was the least regarded in The Monkey Island series, Escape From Monkey Island. The 3D, clumsy-controlled, often-hated game, that ended Monkey Island for nine years until Telltale Games picked up the licence.

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