220°

Why PS3 ‘cloud game saving’ is a ‘game changer’

Gamer.Blorge writes, "In addition, developers who may create a PC and PS3 version of the game (like Dead Space or Assassin’s Creed), can also allow gamers to switch platforms for those traveling with a laptop. Centralizing PC and PS3 game saves will also aid in cross platform gaming like in Portal 2. This allows all PC and PS3 gamer stats to be filtered for progress or matchmaking."

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gamer.blorge.com
Speed-Racer4832d ago

What if the cloud goes down? Or data gets corrupted online due to cloud failure?

DualConsoleOwner4832d ago (Edited 4832d ago )

what are you trying to say??

it is like 1000 times more likely that you are going to lose data by having it stored on your hdd.

saladthieves4832d ago

Not to mention the fact that it is even less likely for both your game saves (on the server) and the PS3 HDD get corrupted at the same time. Thing this this feature makes sure that there will always be a game save (by your choice) either on the PS3 or off in the cloud...this is a good thing!

I_find_it_funny4832d ago

too bad it can't be mandatory because of required internet, this could make chating with altered game saves harder

ActionBastard4832d ago

Redundancy exists for a reason.

morganfell4832d ago

I am so looking forward to this feature. I have multiple PS3s in my house and depending upon the room, I have to manually transfer game saves between systems. This feature averts that necessity.

Now consider the possibility that a game on the PS3 and NGP that are identical. This service would allow sharing of the same game save. It would be an ingenious move by Sony.

Speed-Racer4832d ago

Seems everyone here is only talking in theory and have never seen clouds work in real life... Redundancy my foot... stuff still goes bad

rockleex4831d ago (Edited 4831d ago )

I see clouds ALL THE TIME.

And they ARE pretty redundant.

Oh wait, you guys are talking about Cloud storage.

+ Show (3) more repliesLast reply 4831d ago
Nitrowolf24832d ago

Hopefully Sony Makes Backups of all the data for "just in case" Situations like that.

Godmars2904832d ago

If such were to happen, what would be the chances of it happening when both it and your PS3 fail?

The correct answer is, "Not worth thinking about."

kneon4831d ago

If the PS3 cloud service ever does go down then it will surely happen to someone. And it will all get blown out of proportion claiming "millions affected" or some other such stupid comment.

AssassinHD4831d ago

Better yet, what would be the chance of your PS3, the cloud, and the cloud backup all going down at the same time?

You know the cloud will have a backup. On my network I backup in triplicate.

saladthieves4832d ago

I think you don't understand what cloud is. You are assuming cloud is just one giant server where everything is stored. There are (will be) more than one servers to handle this, in case you upload your saves and the server is busy, the other one will then do the work. The same thing happens with the storage as well...chances that all servers containing the save data crash at the same time are really low. Besides there are backups made all the time.

WildArmed4832d ago (Edited 4832d ago )

Actually, I don't know how many of you work on servers, but I was doing an internship when I was a CS major for setting these up.
They usually have secondary to tertiary backups of such things.
And they are usually done bi-weekly (depending on what type of data it is).

I think it'd be a great movie 4 Sony.
Allocate ~500mbs for each account (heck, they could start this as a PS+ only service).
You can choose which games to sync, kind of like how Steam does it (<3 Steam)

Edit:
@below
yeah, I just finished reading the article ^^
Hopefully it'll hit sooner than later.

saladthieves4832d ago

It is going to be a PS+ only serice :)

r1sh124831d ago

Its a good idea, but I think more people will use it as a back up rather than the primary save location.
Imagine if some saves are pretty big and the internet connection is quite bad...

kneon4831d ago

I don't think I've seen a game save over 1mb, are there any? Usually they seem to be in the 250-500kb range. Unless you're on dial-up that shouldn't be a problem.

+ Show (4) more repliesLast reply 4831d ago
imaballa4832d ago

Thats what redundant failover and load-balancers are for. These servers will probably take regular backups as well. All standard practice stuff.

miyamoto4832d ago

another mind blowing news after the other from Sony now a day's.
PS3 games on NGP, OLED, QuadCore ARM Processor, Android OS, Wi-Fi+3G, Dual Analog Sticks, .... Sony's on a roll! Good news for gaming over all

Ju4831d ago

I think this is more related to NGP than people think. If the cloud is accessible from the PSP2, and as some envision, you can basically take your game with you and continue playing on the go - and also save this back and pick off on the PS3 when you are back home. I hope they come up with a very good pricing model for a "digital copy" of PS3 games...

jack_burt0n4832d ago (Edited 4832d ago )

for sure, great feature on steam and will be great on psn.

ps3 + gaming laptop = win

jashmister4832d ago

Its a great feature it also stops modifying save games levels stats and stuff like that in games you can.
but its bad when old games try and incorporate it and do so badly that everyone looses their data and have to restart. I'm looking at you Steam Plants vs Zombies

Show all comments (35)
70°

Cancelled Portal Prequel "F-Stop" Asset Showcase Released

A gameplay demo of the cancelled Portal prequel F-Stop using recreated assets features no portals, and a unique camera that duplicates items.

50°
9.5

Portal With RTX Review - GamesReviews

From GamesReviews:"Portal with RTX is a fresh look for the 2007 classic. But it's not easy to run, and the results may not impress everybody."

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gamesreviews.com
90°

Why Portal RTX is the most demanding game I've ever tested | Digital Trends

Portal RTX may look like a quant remaster, but that couldn't be further from the truth. It's one of the most demanding games available today.

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digitaltrends.com
Tapani496d ago

And in a bad way! This is not where gaming should be going. We should focus more on better physics, AI, more meaningful writing, substance in storytelling and overall art over reflections and lighting effects. But hey, you've got billion dollar companies trying to sell you stuff, so I guess you have to make a whole ecosystem around ray tracing because people make a living out of it on youtube. Talk about losing touch with reality and taking eye off the ball. Advancing gaming as a whole my ass!

dumahim496d ago

This is Portal. Are you expecting them to remake it for different physics or something? What else should they have done other than make it pretty? Besides, this isn't just run of the mill ray-tracing. It's path traced. Richard on DF said path tracing with 4 bounces is very demanding.

Number1TailzFan496d ago

Yeah this isn't basic RT like doing some shadows and reflections and that's it, it's doing a lot more, that's why the original Doom games and Quake 2 etc look so good with it turned on. Most other games that have RT don't have much of an effect at all because it's doing much more basic and limited fx, it's too demanding.

Tapani496d ago

I get it, I'm a PC enthusiast, but I just feel that what we, and I do, way too much is checking out puddles and mirrors for reflections, rooms for lighting effects and rocks and trees for shadows.

I understand Path Tracing is expensive, and I get the DF side of things and all that. I listen to them and learn everyday, and I really like their cast and what they are doing.

I just genuinely think that the narrative and discussion is revolving too much on the technical aspects of the games nowadays, and I fully understand it when games are shipped in a poor condition today more and more.

I just mean that maybe we could have just done without this Portal RT update, and maybe we are at a point where we talk about RT as much as we talk about music or story when a new game comes out. I'm just saying that I think the discussion is unbalanced and skewed towards these relatively insignificant aspects of games.

Anyway, enjoy the Portal 2 RT.

Speedweed495d ago

And we shouldnt expect other advancements because Portal RTX is literally just a Tech Demo for Nvidia RTX Remix. Its just made to show what is possible using the RTX Remix tool and it looks like people can't wait for the release of it

Levii_92496d ago

Wow.. that cake screenshot comparison is absolutely amazing.