The highly anticipated Kingdom Under Fire II is set to arrive in western territories prior to the end of 2011, and is looking set to bring a new standard of Massively Multiplayer Online (MMO) games to console. While the PC version of the game promises to be a comprehensive modernisation of Blueside’s unique reinvention of real-time strategy (RTS) gaming, the fact that the console adaptations won’t be watered down will please many gamers looking for a more inventive online action game to sink their teeth into.
How did publisher Gameforge's Kingdom Under Fire 2 go from free to paid? And what does that mean for the game and its future for the players?
DSOGaming writes: "Today, and prior to our Top 10 Most Optimized PC Games of 2019, we are presenting you our Top 10 Worst Optimized PC Games of 2019."
Red Dead 2 should be on here as well. The game literally did not work or launch for some people. Rockstar launcher crashes. Game still randomly crashes. Mouse cursor glitches. One of the worst PC ports in recent years. you would think a big budget game like rdr2 R* would give a damn lazy port ffs
Following a successful launch merely a few weeks ago, publisher Gameforge and South Korean developer Blueside's MMO-RTS hybrid title "Kingdom Under Fire 2" is set to receive its first content update (the said content update brings Christmas to its players and much more).
thanks for the preview.