A full Unreal Tournament 3 preview and UT3 interview with Jeff Day explains how modules created on the PC will be sharable and playable on the PS3, and how anything that can be included on a map will be usable on the PS3. Also in the issue are previews of Fallout 3 and Fracture, and reviews of Stranglehold (great), Warhawk (great), Lair (not so great) as well as many more. 46 pages of video enhanced, professional games journalism for free download.
Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.
The rumoured Fallout 3 Remaster is still in development, but it will be years until fans get to play it on new platforms.
It's crazy New Vegas wasn't worked on first to launch alongside Fallout Season 2.
They could have added all the cut content they had planned but didn't have enough development time to add, possibly even expand on it a little more. For example, have the Vegas strip as one big hub over being chopped into smaller sections we have to keep loading into.
The only Fallout game I’ve played, PS3 had to keep stopping every few minutes to save. Next thing I knew the credits were rolling and I never did any side quest. I never replayed the game because of all the bugs the game had.
Fallout: Yesterday is the re-imagining of the cancelled Fallout 3 game, and it looks awesome.
Surprisingly this is quite a good mag content wise.
I expected some advert scam, but the interview and the other content is solid journalistic work.
on topic: having participated in UE2 mod developement myself i am still confused how this mod->map cooking is suposed to work. I know how we handled our stuff in TO:Crossfire(UT2k4 mod), but this new concept is something else.