RaceSimCentral goes hands-on with Need for Speed Shift 2 and takes a look at it from a sim-racer's point of view.
The preview includes info on the advanced tuning and "elite" control as well as the latest trailer and screenshots.
Paul writes: "So, all in all, Shift 2: Unleashed from way back in 2011 on Xbox 360, PS3 and PC was a good game, but not quite as good as the marketing hype may have had you believe. Autolog and racing with friends was fun, the upgrading of the cars and the gradual unlocking of the new series made for an addictive play, and the game looked the part as well. But it failed to reach the heights many predicted."
"At B-TEN, we love video games. Even more then that, we love having the chance to talk about video games. Straight Right is a video game developer out of Australia known for Shift 2 Unleashed, Mass Effect 3 Special Edition and Dues Ex Human Revolution Director’s Cut. I got the chance to interview Straight Right CEO Tom Crago and get his insight into the games Straight Right has worked on."
-Jes Taylor, B-TEN.com
Deus Ex was great, but ME3 was just done terribly. The should have done the collection of the series for wii u instead of the third game on its own.
Excellent work. This is a breath of fresh air especially compared to the usual doom and gloom on here. Keep it up.
Car racing games are the most prolific among all the genres of video games available for gaming consoles and computers. Ask any serious gamer and you will not find one who has never played a car racing game ever in his life. For starters, the reason behind the prolific success of car racing games can be attributed to the fact that they give you an opportunity to live a fantasy life that you can’t otherwise afford to live in reality. How many of you can afford the costly cars and their costlier upgrades? Very few. And, let’s not get into the legality of street racing and the risks involved with high speed car races.
I disagree about NFS Shift 2. I wanted to love it, and I loved the first one. They just made the cars handle like crap. Most of them feel like they pivot from the center of the car. It makes the "fun" a lot harder to swallow when you can't keep a world class sports car on the track, and not for lack of skill, but for lack of good physics, and driving dynamics. I really like the helmet cam view, and the way it is so visceral. Lets hope they fine tune it for part 3.
its share of racing games and more to come i guess as long as there are people willing to buy. i bought gt5 and since than have not bought any other game maybe mt next racing game is either forza 0r NFS
EA needs to make a real street racing NFS underground or something not some weird story based game
I like how the tuning sounds, and the realtime feedback of what you're doing (kinda like the dyno and test track of NFS: Underground 2), and I kinda liked the first one so I'll keep an eye on this.