The escapist writes "Dead Space 2 will include an unlockable 'Hardcore mode' that throws players into the action at the highest difficulty level with only three saves for the entire game."
Oh crap...hardest difficulty with 3 saves for the entire game?? That has to be absolutely frustratingly hard...but I look forward to the challenge...come to think of it, 3 saves for the entire thing?? You have to be crazy!
No saves used to be the norm, I don't really consider this increased difficulty. I always used to lose right at the cheap final bosses, that just sucked. Never Again.
It also makes the game more "scary" haha. I have it, when crap pops out and runs out you, you seriously are ready to pee your pants. Then you laugh when its over, most fun ive had in a long while!
I wonder what the surprise is? @ above wouldnt it make sense to go easy first get the game through then go hardcore lol unless you're sadistic like that
I always play games on the hardest avalible setting straight away, I.E. I'll play 'Hard' if there's Easy, Normal and Hard. @Jaces: it's 3 saves throughout the full game.
You have to unlock the mode! Can't start out on it.
Besides, with only 3 saves, it'll be advantageous to play it on a lower difficulty first (not like you'll have the choice anyway!) and learn where it'll be best to use those saves.
but I would like some further clarification on how this works. Do they really expect everyone to finish in only 4 sittings? Does it start you at your last save or the begining of the level??? Do they determine where you can save, or do you have 3 save to use anywhere?
I'll have to do this for the platinum? Cool...it'll make getting it all the more satisfying. Not to sound like a badass, but I've yet to find a difficulty mode that's bested me.
Demons Souls isn't that hard if you grind enough in the beginning to get your soul level up. Also it helps to have a solid strategy for the boss fights. They all have weaknesses, and once you figure them out it's much easier. My first playthrough was pretty tough, but the next one with a new character was a lot easier.
3D Dot Heroes started out easy and then randomly got pretty damn difficult. >.< Ughh. Still haven't beaten it yet.
Atlus is so good to us. Definitely ooking forward to what they publish next.
With all the check points and infinite saving in games now, almost any noob can beat a game on the hardest difficulty if they try enough times. Hey, you only need to get through a hard part once, no matter if you dies 30 times to beat it!
But with 3 saves, this will actually become quite a barrier for noobs. :) I'm a bit of an elitist asshole...
It's hard to figure whether or not I want to agree or disagree with you mainly because of your last statement.
So to make things easier for myself: I agree with the first part you said and disagree with the last 7 "words" you typed. You aren't an asshole, you just want a challenge and this mode is made for gamers like us.
And if you disagree with the asshole part, it's because you clearly misunderstood my point. Yes, of course I want the challenge. But on top of that, I want noobs to not be able to complete the game just because some mechanics allow them to*. That definitely makes me an asshole.
*Further explanation: my friend is a total FPS noob. Whatever mp fps he plays, he sucks at. He rarely ever finishes the sp either. He never even finished KZ2. Yet he beat Resistance 2 on the hardest difficulty. If you've played R2, you'll know that there are check-points everywhere! So all it takes is a bit of perseverance and anyone can beat it on any difficulty. Now, if there were only 3 saves, it wouldn't be so!
Very smart design decision to make it an unlockable difficulty. Therefore you have a general idea of where everything is. And if I remember correctly, everything you earn carries over to your next save.
I'm gonna have to say this is probably the best idea for a Hardcore mode so far. Death of your player is always taken so lightly, but now you'll actually be scraping every corner for ammo, and you'll ACTUALLY feel like fighting for your life is worth something. Well, you still aren't going to die in real life, but you'll lose a ton of game progression.
There is a fine line between hard and jackass and imo this crosses it.
Fine I will make up an achievement too, go through the entire game on hardcore, without dying once, and having 97% accuracy on all shots fired in ONE run, no pausing etc
Think thats extreme? If so, you do admit there is at least some point where challenges become something beyond challenging - into something just jackass in design.
But on the bright side, let the sadists, masochists, and epeen ninjas have at it with this mode, i'll actually play the game for fun and not worry about frustration levels reaching terminal levels
This is a giddy idea. The impossible mode on Dead Space was tame in comparison, in fact, it was pretty weak to be called "impossible". This sounds super challenging. Just imagine getting to your first save station, so much elation. I might pull an all-nighter with a friend to get it done.
I'm up to chapter 9 on 'Normal' and it is truly much harder than the original, I've been spending all my money on ammo and health whereas in the first game it could be picked up easily from dead guys, not so here, I've been getting my ass handed to me on a regular basis, and this is someone who's got 1000G on the original and played through it like 25 times.
God only knows what 'Zealot' mode will be like with that 3 save rule, painful and evil I'm thinking, but it's gotta be done...
Can't wait to get my paws on this :) hardest mode first, then 'Hard core'!
I wonder what the surprise is? @ above wouldnt it make sense to go easy first get the game through then go hardcore lol unless you're sadistic like that
i will have to beat this mode even if it causes rage
More Deadspace is always a good thing.
Obvious headline is obvious