Radiangames' Venture

Edge speaks to the company founder who traded high-profile studio salaries for indie development.

Over half a year has passed since Radiangames released its first title, JoyJoy, on Xbox Live Indie Games (XBLIG), and founder Luke Schneider hasn’t yet turned a profit. But he’s really rather upbeat about it.
“In September, I almost made money,” he says brightly. “October, I was a little further off, but not too far off. November will probably be about the same – and [in] December I think I’ll make money, but I’m not sure.”

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