What’s “Cross-Bitting?” HyperDuck Interview Sound Tips for Devs, Dust: OST Preview

What’s “Cross-Bitting?” HyperDuck Interview Sound Tips for Devs, Dust: OST Preview

Interview with HyperDuck, audio designers behind XNA Dream.Build.Play winners ARES and Dust. The interview experiments with a soundcloud for readers to hear HyperDuck's work. A preview OST sample of Dust is included.

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