The GG Series branding on Nintendo’s DSiWare service usually represents a decent deal. For the paltry sum of two dollars you can get your hands on a bite-sized piece of gaming. Ninja Karakuri Den was a decent enough platformer with a hook unique enough to help hide its ultimately shallow nature. Z-ONE is not quite as fortunate, especially when other two dollar shooters are so much better.
Z-ONE, at its heart, is so a basic a shooter that it’s almost insulting. You fly through the miniature stages one at a time, each lasting no more than thirty seconds, destroying enemies until you reach the end. You’re given two lives to work with, and if you die you can simply continue at the beginning of the last stage you reached. Your only penalty is a big fat zero on the score board. Truth is, you can pretty much crash your way through this game.
"The DSiWare service isn't known at all for its 2D shooters, which is a bit surprising to me considering the number of games from the same genre existing within its parent's library. But desperation should not arise over the limited number of options; a desperation that might make you quick to pick up a game like this, for example, without really knowing what you're getting into. That said, G.G Series: Z-ONE is a game that uses its main system as a draw for approval, and while it's more than just a clone of something you've seen before, the overall tone of the experience hardly encourages enthusiasm." -- Wiiloveit.com
"When the eShop first opened for business, I was thrilled over the prospect of some of my favourite DSiWare games getting the attention they so rightly deserved and at times failed to get under their original home on the DSi Shop. But in the updates that followed, I saw the same games week in and week out getting more exposure than I felt was warranted. Slowly but surely, I started to see one or two deserving games get advertised and before long, the obscure offerings available on the service were getting dedicated bumpers." -- Wiiloveit.com
This is a simple shooter with a ship that looks much like the Vic Viper from Gradius, but the level design is more like Konami's earlier shooter, Scramble. Enemies are static floating guns of a couple of different types which players encounter as they fly from left to right through various maze-like areas.