TVGB: Raskulls Review
From a level selection standpoint, the path the characters have to follow is a throwback to the Super Mario World style of progress. Starting at one point and only able to proceed once conquering it, occasionally opening a ‘secret’ path, the gameplay is linear but not in a bad way. This is a platformer you are talking about here, not an open world expedition. Choosing to enter a point brings up a menu to select which challenge, if there are multiple available at that particular area, to go for.











