PS Blog: It’s been a few weeks since Beat Sketcher for PlayStation Move released onto PSN in the U.S. and we’ve been checking out all the great Beat Sketcher videos that fans are posting onto YouTube every day! We’re having so much fun and we’d like to thank you all for sharing your videos.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
I dont get it, the music always seems to be off beat, which does my head in, why not make a game that either keeps to a beat and gets you to follow it or allow you to make the beat by drawing in time to a clicker or something this just seems to be devoid of that. Or maybe I didnt play it for long enough.
Why are those japanese guys so happy...?