A Q&A session with developers reveals some thought process behind the roster
Capcom Spotlight is just around the corner: tune in to see the latest titles being shown off by the Japanese masters.
New IP, please. Used to be (in the 80s) if it was a Capcom game, you knew it was good.
June 26th, 2025 – 16:00 PDT
June 26th, 2025 – 19:00 EDT
June 26th, 2025 – 23:00 BST (london time)
June 27th, 2025 – 00:00 CEST
One of the highlights of FanimeCon 2025 was the Capcom cosplay gathering.
Capcom has removed GFWL from PC versions of Lost Planet 1 and 2 as well as other titles on Steam alongside support for online features.
I finally know what it is that's been bugging me about the game. The hit explosions (the flash that happens when you hit your opponent) are FAR too big.
Look at Crimson Viper's features video:
http://www.youtube.com/watc...
The explosions from some of the hits take up nearly a quarter of the screen making it hard to see what's going on, it's ridiculous.
I was wondering why Human Torch wasnt in this game as he seems like an obvious choice
Not a very meaty article. How about some info on why Jill was announced as DLC months before release instead of putting her in the game?
Also Human Torch using up too much RAM? Bwah?
Eventhough he isn't going to be in the game, I wonder if Capcom going to release a special video or even a few picture of Human Torch. Seeing as he was complete and all.
Capcom put Ken in the game..