Making a Better FPS

Games 4 Guys writes: This year, like so many others, has seen a fair share of first person shooters. Halo: Reach, Call of Duty: Black Ops, Bioshock 2, Battlefield: Bad Company 2, Medal of Honor, Mag, and Red Steel 2. That doesn’t include every FPS released in 2010. Some were good and some were bad and there will be more first person shooters in the future. One resounding similarity between most first person shooters is summarized in one phrase coined by Yahtzee, “be more like Halo.”

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sonicsidewinder2864d ago (Edited 2864d ago )

Player Investment (Micro Transactions) - as long as it's optional, but even if it is, it'll unballance the game somehow. See EVERY free to play mmo.

Two Weapon System - How can that change? You gotta have a gun. Some games you have two, some you have more. Far Cry instincts. 3 guns. Pointless point.

Encumberance - Doubt people want much rpg mechanics encroaching on their fps'. Might make them think too much. The system is used in someways anyway. Wielding a heavier gun makes you go slower. As you mentioned; TF2 - classes move at different speeds.