Here's a newsflash from Captain Obvious: Gameloft clones successful games. Every time Gameloft announces a new game, you can set your watch to somebody making an aside – some snider than others – about the ultra-successful publisher's regular practice of engaging in the fine art of the homage. Or you can call it outright copycatting, if you want to make it an issue of semantics.
Auto Defense, a real castle battle strategy game by Gameloft, is globally available to download and play on Android and iOS devices.
Culture of Gaming set down with Gameloft at E3 2019 where we got to preview some of their upcoming games in the mobile field.
Neil writes: "Since the turn of the millennium, Gameloft have established themselves as one of the very top innovators in their field, creating games for various platforms. With the mobile scene being their bread and butter, you would have been able to enjoy a whole host of their titles on your iOS or Android device. Now though they are partnering up with Microsoft to see the Xbox Live service roll out across the mobile gaming landscape."
Major move by Microsoft here. Already enjoying these games with Xbox Achievements/Live, through Windows 10 on my Surface Go, but now that they are bringing them to iOS and Android, even more people will be able to experience Xbox Live no matter where they are. More of this.
Gameloft make the worst mobile games They make crappy copies of more popular games . Good fit for MS I guess
Interesting article. I've not played any Gameloft games myself let alone played an iPhone's games, but at least it sounds like Gameloft are making serious effort, clones or not. Hoepfully they move away from the clones and develop some original IP. After all, this is what most companies do after copying a few formulas.
I agree with Levi on this-- we're never going to see Halo or Uncharted on an iPhone, so we might as well play the next best thing, Gameloft's rip-offs.