UGO: Games don't make sense a lot of the time, but these ones really fall apart at the end.
Ah the harshness at Conkers GF's death....
I hated MGS2's ending so much that I didn't even bother with MGS3 until years after it came out. Now I've got a signed copy of MGS3, but I still hate MGS2's ending.
Just like everyone who doesn't "bother" to understand it says.
opposite with me. I wasn't into MGS until MGS2, and the ending made me want to go back to MGS and get MGS3...which I haven't played yet...=( but its at home! WAITING! and obv MGS4 also =) still a little confused about the story but over all pretty clear! @ megaton - its not about bien retarded. just play it again n you 'll get it =) hell even I didn't get it all until 2nd playthrough
@Megaton Don't get me wrong, as I said, you probably just didn't bother to understand it. You didn't bother to play the game again, search the internet, find information about it to understand. That's why you didn't get the story/ending or most likely hated it. Not because you're a retard (I didn't say you are one in the first place). So if I offended you I'm sorry.
@Blacktric I'm not saying it's right, wrong, good or bad, but generally it doesn't reflect well upon the story when someone has to hop online for a rudimentary explanation of what the crap happened.
You probably hate it because you didn't even try to understand it. MGS2 has an extremely complex and good story, that needs to be given though after playing. If you didn't like it, you obviously didn't put the pieces together properly.
So true the guy who did this piece sounds like he didn't even play the other games and under stand the story
Yeah, yeah, I'm retarded and all that stuff. Complexity just for the sake of complexity doesn't float my boat. I liked the game up until then, even after discovering the whole protagonist switcheroo.
It isn't simply complexity for complexity's sake though. It is complex because the themes and messages within are complex.
Poor guy. It's one of the best games (and series) i have played. MGS2 is a synonymous memory of when the ps2 was released for me. great memory.
"It isn't simply complexity for complexity's sake though." No. The complexity of the complex ending, is a result of a complex story structure, which inevitably forms an ending resulting in an complex complexation of sorts.
i guess i must have missed something in mgs2's story. cause when i played the game, the president of the united states died when you went to rescue him. since when did solidus become the president?
George Sears is the ex-president, who orchestrated the Shadow Moses Incident in 2005, ordered his agent Ocelot to convince Liquid Snake steal Metal Gear REX so that later, he can steal it from Liquid and use it against Patriots (who made George Sears president). Of course after Shadow Moses, Nastasha Romanenko, a NEST (Nuclear Emergency Search Team) member who helped Snake during the incident, writes a book about REX and Genome Soldiers which lets the public know the truth about everything and forcing Sears to resign.
In the Darkness of Shadow Moses... I don't even think i finished reading it lol. Always just wanted to just dive into the game.
Solidus snake was also known as George Sears. he was the president while MGS1 was going on. he got kicked out of office right after the Shadow moses incident, when in fact, it was the patriots that made sure he got kicked out for not following orders of the Patriots since he was the one that made the Shadow Moses incident happen. http://metalgear.wikia.com/...
Proud to say I've never played any of those games. And I've played a ton of games in my life.
Not something to be proud of. Some of those games were actually good.
Shouldn't Half-Life be on this list?
The first one not Half-Life2
Yup, the first one. Throwing C4 into a Giant babie's brains followed by a trainride through a windows screensaver. They still haven't explained the ending yet. =/
What's there to explain? You kill Nihilanth, leader of the Xen, at the end who probably enslaved (got wristbands like Vortigaunts) or convinced to join Combine. Then G-Man rescues you from there and gives you two options; either joining him, or dying. Canonical one is, of course, the one which Gordon joins forces with him to stop Combine.
Half Life ending is beyond wierd lol
The ending of Haven: Call of the King... And this game was meant for children?!?
[email protected] the 11th hour choices .. isn't there a 4 th choice where you can choos e to save both girl or all the girls ?
MGS2's ending makes perfect sense once MGS3 and MGS4 have been played. Article fails for having it on the list, especially at #1. There have been several other games that have had weird-ass endings. As much as I LOVE the Assassin's Creed series, those games have had some pretty crazy endings (haven't finished Brotherhood yet). Not saying those endings are purely ridiculous, but surely they should have been taken into consideration for this list. Also, 8-bit games barely have endings for the most part, so I think they should have steered clear from including them in this list. Otherwise, the only games on this list I've played are Clive Barker: Jericho, F.E.A.R. 2, and MGS2. Just to throw it in there, MGS2 remains my favorite in the series.
"MGS2's ending makes perfect sense once MGS3 and MGS4 have been played" That's not how it works. If you have to play two other games to understand the ending of MGS2 then it is fair to say that MGS2 had a weird or hard-to-understand ending. This article succeeds. Your logic fails.
Just because mgs story is complicated doesnt mean it is good
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