Quoting Movemodo's Christopher Ingram:
"Create is really more about playing than creating. Playing through the challenges up until the later worlds is loads of fun and will have gamers of all ages entertained for hours. Online challenges add even more levels to play and create for further enjoyment and will more than likely grow larger over time, but although completing challenges can be very rewarding it’s a shame that later levels become more frustrating than fun. Create is a unique and fun game for all ages to play, but for many that fun will be short-lived."
A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.