220°

Today's games use 20-30% of Kinect‎

Blitz Games claims to be getting nearly twice as much out of Kinect as everyone else. Those games you see on the shelves today - they're using barely a third of what the new device can do.

"A lot of the games you're seeing are using 20 to 30 per cent of what Kinect's capable of," Blitz Games' Steve Stopps remarked to Eurogamer. "What we're doing is using probably 50 to 60 per cent."

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eurogamer.net
feelintheflow4915d ago ShowReplies(4)
Digital-_-Smoke4915d ago ShowReplies(1)
nickjkl4915d ago (Edited 4915d ago )

could be idk

all i know is todays games use about 30 percent of what the ps3 can do

non exclusives of course

dosgrtr4915d ago (Edited 4915d ago )

comparing a peripheral to a console,u ok?

nickjkl4915d ago (Edited 4915d ago )

no im comparing power to power

todays games use 2 to 30 percent of kinect

and todays games probably se 20 to 30 percent of ps3

meaning tat if its true that kinect games fo use 20 to 30 percent to day it could be a huge leap

come on people use your heads

Motion4915d ago (Edited 4915d ago )

Yeah, this doesn't make sense. Its a peripheral, they took out the processors...there is nothing for it "to do/process" other than accept input. It's like saying current games have only used my keyboard, mouse or gamepad to 30% of their potential. You aren't going to all of a sudden see a game come out that makes my mouse dpi higher, my keyboard type faster etc.

@nick
you can't compare power to power, because kinect isn't a computational device, merely an input one. The "power" still comes from the 360.

m234915d ago

What does Kinect have to do with ps3?

hikayu4915d ago

more like :
what does a peripheral have to do with power ?
as far as what it is , kinect is a controller . it process input from its cameras and mics , translate that into 3D mapping and leave the rest of the processing to the 360 . it doesnt do anything beyond that and the processing unit inside kinect is not a flexible CPU where you can change compressing code or anything .
how do you get a controller to be better ?
the statement should be : "developers still dont know how to implement kinect into real games"

soundslike4915d ago

skip to the part where we can turn our head left and right and control the view point in fps

we know you got it so where is it.

tick tock...

Close_Second4915d ago

...I mean really. If you turn your head to look to the left then who will move the TV to follow your point of view. What happens if you want to look behind you!?!

Honestly, Kinect does not feature any processing muscle that can take the load off the 360. If they want more out of Kinect then they need to start to innovate with the software.

Blacktric4915d ago (Edited 4915d ago )

"What happens if you want to look behind you"

You turn your head a little bit (around 30-45 degrees maybe) and crosshair gets the edge of the screen and turns the character. Just like Wii FPS games. Would it be easy to use? I don't think so. Would it work? WiiMote works and there are tons of FPS games made for it so why not?

Edit: But it would be nice to see that its done you know. And who knows maybe a developer finds a great and easier way to use it so people start having a different experience with Kinect. That way, some hardcore gamers would like to try Kinect too. Now I like Kinect, but what Microsoft is doing wrong (in my opinion) is giving it a 150 dollars price tag. That's all. If they drop its price a bit, I'm sure more people will buy it.

Close_Second4915d ago

...could it be done yes. Would it be practical...not really at all. However, I look forward to someone trying to play and FPS like that.

Just like I look forward to Forza 4 using Kinect over a controller. Can be done...but shouldn't.

Motion4915d ago (Edited 4915d ago )

That would actually work terribly. It "may" be able to follow your head a little, but most of your tracking is done with your eyes, which Kinect will not be able to track. Seriously, even if it could precisely track your head, sit there for a minute and move your head around like your nose is the crosshair while staring straight ahead at a specific point (the tv)...No really, try it, I'll wait.

Now tell me how you feel after even 5 minutes of that.

soundslike4915d ago

hey its a gimmick I never said it would be the greatest thing ever. I mentioned FPS but I guess I would be more excited to use it in a racing game as mentioned below

Motion4915d ago

Don't they have a racing game for it? You get to steer left and right while the car drives on cruise control.

+ Show (2) more repliesLast reply 4915d ago
Moentjers4915d ago

It will be possible in GT5 with the EyeToy (source: PSM3).

testerg354915d ago

Yeah.. don't think it would work. Turn your head for split second and not see the screen fully then bam.. shot.

Moonboots4914d ago

What about the head tracking in GT5? I guess it's a lie or it's a broken mess and doesn't work and is a total waste of time according to you lot?

Oookay!

hoops4915d ago

Haters will hate regardless.
If Kinect ran Metro 2033 and looked like the PC version on maximum detail and running 60fps, you would have people on this site saying:

"Too bad it sucks because it can't do 120fps and in 3D"

The games out now for Kinect are casual shovel-ware, however the hardware has huge potential. It will be up to developers to make this happen.
Now saying all this on N4G.COM will get me bubbled down and disagrees because I did not bash Kinect right off

Close_Second4915d ago

...if the 360 an do that and use Kinect and maintain that sort of framerate then I'l be blown away.

You have to keep in mind that the 360, like the PS3, has limited resources. The more you push into AI and fancy visuals the less there is for other things. Thats why I'm guessing that simultaneous multiplayer games will most likely be party type games and not something like split screen FPS co-op.

Active Reload4915d ago (Edited 4915d ago )

You obviously missed that person's point. That person is saying that naysayers are a wasted attempt at trying to be proven something. You'll never be able to convince someone of anything if they have their mind set on the exact opposite of what you're trying to explain to them. And its a two way street...

hoops4915d ago

You got my point 100%
Dead on dude

Motion4915d ago

You do understand that kinect is just an input device right?

"If Kinect ran Metro 2033 and looked like the PC version on maximum detail and running 60fps"

Kinect won't make any game run/look better. Its like saying "Oh boy, I just bought a fancy new gamepad, i hope all my games start running at 60fps now."

hoops4915d ago

I am getting the feeling only one person understood my post....

My post was to simply imply that no matter what Kinect will or can or cannot do, haters will hate on it regardless and try and convince other people how to spend their money and not to buy it.
I used an over example to explain my meaning on how this entire Kinect hate debate is laughable.

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia825d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog825d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916825d ago (Edited 825d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

825d ago
CrimsonWing69825d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming825d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79825d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember824d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog825d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop825d ago (Edited 825d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog825d ago (Edited 825d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop825d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic824d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop824d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic823d ago (Edited 823d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 823d ago
Aloymetal825d ago (Edited 825d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic824d ago (Edited 824d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10825d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar825d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10825d ago

Sad but true that was pretty much it.

Kurt Russell825d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10825d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72825d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming825d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog825d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming825d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming825d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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techstomper.com
darthv721002d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1002d ago

Maybe. But they were two early for VR and too late for motion control

1002d ago Replies(2)
Godmars2901002d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1002d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1002d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1001d ago
TheEnigma3131002d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1002d ago (Edited 1002d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1002d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1002d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1002d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771002d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1002d ago

Totally. They haven't been really all that relevant since.

Godmars2901001d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1001d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901001d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1001d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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