Heavy memory demands from Killzone 2's high-detail warzones mean that Guerilla's opus simply couldn't work on any console using standard DVD discs.
"Xbox 360 doesn't have Blu-ray," Hermen Hulst, managing director at Guerilla explains, "PlayStation 3 does. [A single level] is 2GB. We really need Blu-ray to make the game. I don't know how you could fit it on Xbox 360 without taking some shortcuts".
Because no other console wants this garbage. =)
gunnerforlife
Lol @ your grammar.
Doesn't even make any sense.
So I take it, they are actually using the Cell's SPE's. Good Job.
2gb levels should be great, hella big or hella detailed, or both!
Can't wait
Well Lair was also "impossible" to go on the 360 and you know how well that game did.