Blacklight: Tango Down has officially released on the PlayStation Network today and to celebrate the release we have conducted an interview with the team at Zombie.
To find out more about this interesting first person shooter hit the break.
While at E3, PSLS got a chance to speak with Brice Broaddus, the Art Director behind the upcoming Free-to-Play Blacklight: Retribution being developed by Zombie Studios for PS4 and PC. Read below to find out what he thought about Sony allowing self-publishing, the growing F2P market on the PS4 and what it was like porting over a PC game to the PS4, or check out our preview here.
Everyone seems to be loving the self-pub route! I think if you can afford it, that's the way to go to maintain control of your creative design.
The game is fun as a F2P. But I've heard it will have 4vs4 battles on PS4 instead 8vs8. Hopefully they increase the cap.
"So you’re stuck in your dorm room/apartment/house/parent’s house and you have nothing to play. You want to play a shooter but you’re sick of what you’ve got so you peruse the Xbox Live Arcade to find cheap thrills (no not like that…). But there are so many of them. Well to help you in your search for some cheap entertainment I have spent some time getting to know four of these arcade shooters and, like any good friend, I have judged them. And for your reading pleasure I have listed them in order from least favorite to favorite. Enjoy." - Caleb from Leviathyn.com.
I always look at Gotham City Imposers as Team Fortress in Gotham. Yet, I still have yet to buy it. Is it worth it?
Play Vault's Jonathan:
"I attempt to explain why downloadable first person shooter games do not achieve the levels of success they intend to do so and why they are often released to mixed or negative reviews. There are exceptions to the rule but the downloadable first person shooter genre is blown wide open and the pieces analysed."
There really hasn't been one yet that can stand up with the big boys..
BF1943 is good, but has very little content. If there was like 2x as much of everything then it would have done way better.
Section 8 is pretty good too, but just generally falls short in mechanics and overall fun.
Blacklight just isn't as good as those, but I wouldn't call it bad either.
Cool interview, and it sounds like Blacklight got some extra goodies on the PS3.
But it seems like it shoulda waited until the whole thing was done? I wanted to keep reading it's like "STAY TUNED."
Feels like I'm watching Dragon Ball Z.