PS Blog - One of the blessings (and curses) of working in this industry is getting to play unfinished games well before their release date. The blessing part is obvious; we didn’t hesitate to knock off work early to go play Assassin’s Creed Brotherhood on PS3 at an Ubisoft preview event. Heck, that *is* work. The curse part sneaks up on you later; after sampling the first 3 hours of the game, I’ve been dying to play some more – something we can’t do until the game hits store shelves on November 16th.
"Hello everyone, we have more details to share concerning the upcoming decommissioning of online services affecting several AC titles, including additional information regarding the DLC for these titles."
Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.
The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.
Seems like videogame preservation is on the down-low…"