120°

Remedy seeks producer for “AAA project,” lists 360 as only platform

VG247: Yeah. When you post a job listing looking for a producer for a “AAA console project” and the only platform listed is 360 and you’ve stated time after time you want to make a sequel to a game you’ve just released on the same console then people might start to talk.

Cloudberry5358d ago

.
If it's an Alan Wake, I hope it would be better than the first.

It's a good game, but it could be better & scarier, in my opinion.

StanLee5358d ago

Alan Wake isn't a horror. It's a thriller. There is a difference. It's not about scares, it's about suspense and the narrative leading you to your own conclusions about the story.

Persistantthug5358d ago

That's just for the record.
*wink*

Kingdom Come5358d ago

You deserve so much more than one Bubble in my opinion...

Eamon5358d ago

Alan Wake's story was really good. Felt like a playable Twin Peaks.

I want Remedy to make Alan Wake 2.

5358d ago
AAACE55357d ago

Hey StanLee, because that was one of the most intelligent answers i've heard on here in a while, i'll give you a bubble!

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Chris_TC5358d ago

I liked the story of Alan Wake, but the gameplay got insanely boring.
I would have much preferred to spend more time in the town, talking to people and walking around. The Twin Peaks vibe was awesome.

But unfortunately, all the town stuff is extremely short. 5 minutes of day time are followed by 2 hours of running through the forest.

BillOreilly5357d ago

if this isnt alan wake 2 il go on a rampage. that was seriously one of the best games ive ever played. if you havnt played it you are a sucker and deserve to be bitchslapped...

Fishy Fingers5358d ago

Ignoring the PC again huh. Hope MS subsidise any potential loses. To be fair though, it's probably Alan Wake 2 using the same engine/tech.

theonlylolking5358d ago

It would be nice for PC to have it. Its almost like companies are abandoning the PC market. We need publishers and devs to get back to PC if they want to make money on ALL hardcore platforms.

kaveti66165358d ago

Remedy deserves any failure they suffer. And I'll explain why. They are a very small studio. There's like, what, 80 of them, tops?

If Remedy wishes to be an independent studio in this kind of rough economy, in this kind of cutthroat industry that is saturated with shooters, and Remedy still chooses to be independent, then they are stubborn. They deserve their failures.

And plus, I thought Alan Wake was a pretty mediocre game. Fantastic in some ways, terrible in others. Microsoft also didn't market the game well, which is something that Remedy and MS should have worked out in their contract. They should stick to PC and distribute their games over STEAM.

theonlylolking5358d ago

Insomniac is independent and naughty dog have around 80 workers.

kaveti66165358d ago

Naughty Dog is a first party studio. The point is that a small studio is going to suffer a lot for trying to be independent and for making a game exclusive to one console.

Contrast Remedy with Valve. They're small and independent, but their games are on multiple platforms and they also own STEAM, so they make a good deal of money from that.

Remedy are a small team that should NOT be independent. Insomniac have an excellent working relationship with Sony and are more second party than third party. They're larger than Remedy and they have 2 successful IPs under them. They've also decided to go multiplat so it kind of works against you to use them as an example.

Small, independent studios who stick to one console are going to fail, and Remedy should hope that they get bought out.

KingZFlipper5358d ago

It's quite hard to not be a Independent studio if the studio is in Finland. I mean, look at all the popular Finnish game developers:

Bugbear: Independent
Frozenbyte: Independent
Redlynx: Independent
Remedy: Independent

Elven65358d ago

kaveti6616: So being independent automatically means failure? How does that make sense? There are plenty of developers who have stuck solely to the Xbox 360 or PlayStation 3 and made a lot of money as a result. Remedy is a small studio of less than 50 people, they don't need the same budget to stay afloat as a larger studio.

And a PC game doesn't need Steam to succeed at all, the amount of PC gamers who will only buy games via Steam and never on anything else is very niche. It's like going to Gamestop to buy Alan Wake for example, realizing they don't have the game in stock and not even bothering to check the Best Buy right next to it.

And I think it's safe to say the PC cancellation was as a result of Microsoft and not Remedy. The game'll likely release the PC eventually since most of the work has already been done.

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niceguywii605358d ago ShowReplies(2)
Convas5358d ago

Alan Wake 2! Hell yes Motherfawkers! Sorry for the outburst, but I AM EXCITED!!! I can't wait to see what it is! They had some problems, but if they can make necessary improvements, keep the story amazingly mental, add in more variety to the enemies, and keep the dialog that made AW so great, it'll be a BIG winner.

0oAngeluso05358d ago

The first one was amazing, I really enjoyed it. So refreshing in a lot of ways. I know a sequel would be even better, now that they have a clear direction and know what they want to do with it. Kind of how Uncharted 1 was pretty good, but hit it's stride with Uncharted 2. I can see Alan Wake 2 hitting the mark like that. Good news.

Solidus187-SCMilk5358d ago (Edited 5358d ago )

I really enjoyed AW and am glad we are starting to see signs of AW 2.

Show all comments (42)
40°

Remedy and FBC: Firebreak Interview - Unraveling The Oldest House

MP1st talks to Remedy Entertainment about FBC: Firebreak and even Alan Wake about game budgets, live-service and more.

80°

Remedy Explains Difference of AA to AAA Games to the Studio

Remedy Entertainment explains the difference to them on what AAA games are compared to AA in relation to their projects.

190°

Remedy Aspired to Be 'European Naughty Dog,' Says Alan Wake 2 Director

Remedy aimed to become the "European Naughty Dog" after drawing inspiration from Naughty Dog, says Alan Wake 2 director.

166d ago Replies(1)
goken166d ago

It’s hard to deny ND’s excellence. Good to aspire to be the best, Remedy is doing a pretty good job. Just make a good game tell a good story, leave politics alone

GamerRN165d ago

Remedy is next to get bought

Killer2020UK164d ago

The problem is, politics leaves no area of life untouched anymore. So it's pretty damn hard to leave politics alone. Everything is a party political issue in the States where if one side takes a stance on anything, the other takes the polar opposite stance just for the sake of it.

Inverno166d ago

Why? Remedy were already making mature games while ND were still making platformers and they wouldn't get around making mature games til the end of the PS3 gen with TLoU. Remedy was already ahead, y'all just went a different direction during that gen.

Sonic1881166d ago (Edited 166d ago )

Not to mention Naughty Dog hasn't made a new IP in over a decade. I thought TLOU2 was good but not great like the first game. I actually think Insomniac games and Sony Santa Monica have passed them up as the best Sony first party developer. I even liked Ghost of Tuishima better than the last of us 2

babadivad166d ago

The first TLOU game was in my top 5 games of all time. Like "The Joker", it didn't need a sequel.

It was brilliant.

neomahi162d ago

Agreed. The first one didn't get anywhere near as political as the second one that dipped heavily into woke territory. Gamers don't want to be preached to, they want to live in an alternate reality where they don't have to live in life, they want to experience something else, have fun

neomahi162d ago

That used to be their thing, like their trademark. With Crash Bandicoot, Mark Cerny interestingly, then the head of Universal Interactive, advised them to sell the IP as they did Insomniac with Spyro so when Sony bought them, they didn't really own the IP and funny enough, Microsoft now owns the IP. Jal and Dexter was next but the technology has changed so much that with Uncharted, it didn't make sense to keep doing Jak and Daxter, Naughty Dog had already been built up and compromised of so much of the team of the original Crystal Dynamics, that's where a lot of them went was to Naughty Dog, which is part of why it bears so much a resemblance to Uncharted. Amy Hennig had just come off of Legacy of Kain.

So, yeah, The Last of Us, really, is about the only one they haven't moved on from. Druckmann's ego won't let it move on, and he'll milk the cow dry rather than leaving it a legacy. "Always leave them wanting more" is the key in entertainment, but yes, traditionally that's how they've done things. Fans beg for more Jak & Daxter and Evan Wells and Christoph Balestra knew to keep telling them NO

RaidenBlack165d ago

Can't wait for Remedy's Max Payne 1&2 Remake ... my most anticipated remake project
Dont know what's gonna happen with Max Payne 3 (hope R* atleast Remasters it) but I'd prefer if Remedy continues the Max Payne series. I'd even play a Mona Sax spin-off (MP2 fans will know) ....
Heck I'd even say, WB let Remedy make a gritty Batman game. They'll nail it, I am sure. But alas the idiotic WB management will not let it happen.

babadivad166d ago

They nailed the graphics at least. At this point, ND wants to be the ND Remedy was trying to emulate.

isarai165d ago

I mean, as far as talent, they're really close, but I think the thing that's working against them is the overconvoluted paranormal storytelling they've created. While it's super interesting, it's not the easiest thing to digest for your average normie. It's kind of that issue music has where you have to dumb down your stuff to appeal to more people.

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