If it seems like a lot to soak in for a 30 minute demo, it was. Killzone 2 is one of the few next-gen titles that GameSpy's gotten a real under-the-hood look at. Frankly, between the size of a level (a whopping 2 gigabytes) and the amount of effects going on at the same time, they feel confident in saying that this title really aims to utilize the capabilities of not only the PlayStation 3 hardware, but also the storage capacity of Blu-ray.
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
The more I hear and see of Killzone 2, the more I believe that it's the one game to truly take advantage of PS3 and Blu-ray, seperating from all other PS3 and next-gen games.
The massive and insanly detailed textures of this game alone require a lot of space and processing power.
PS3 sales shot up and have kept a steady pace ever since E3 and the unveiling of KZ2 realtime footage. IMO ALOT of ppl were waiting for Sony's moment of truth to show that the PS3 is everything it is hyped up to be.
KZ2 @ E3 delivered in spades. At the end of the day all these nerd-wars over multiplats looking better on whatever console don't matter because as long as Sony shows muscle the likes of KZ2, fans and developers alike will come to play on this field of dreams they have built.
Hey guys, I was on B3D forums and found this: I think its the most convincing CG to Realtime KZ2 comparison. (I KNOW that when we all compared Motorstorm pre-renders with in-game we were like uhh, no way, not quite there and of course KZ2 will look nothing like the pre-render) if only we could go back now with this evidence..check out these two screens. One from LGC the other from E3 2005.
Never before, have I seen something this close...It makes me think that perhaps not only will KZ2 be CGI quality, but also perhaps, FF 13, 8 Days, Getaway, and Wardevil. All these games we have seen footage that looks impossible, but after seeing the latest KZ build...
(Its Post #1099)
http://forum.beyond3d.com/s...
Am I the only person on planet Earth that's not surprised about the intrigue and largesse of this game? Now I feel like a real "insider". =]
I mean when my buddies and I would "sneak" in online games right after work or would skip out from the office just to get a few bloody rounds of a Team DM in the *Park (called ParkHelL) or a good old assault at the Beach, we would always talk about what was "next" for KZ and quite frankly I expected nothing less than what I see today. And yes, MK, 'Nam was a good title but I played KZ (and still do) "until the tape popped" as Biggie Smallz would say.
Don't call it a comeback -- Guerilla's been here for years, except now -- they have MAJOR MAJOR tools to bring their vision to life and what a vision it is. Looks like a vision to get GOTY to me.
the game really shines on graphics and animations, but i hope doesn't become repetitive. beautiful graphics doesn't necessarily means that this game will be the best that it could possibly be.