We all know what 3D graphics are - length, width & depth, but how many know what 4D graphics are?
2025 cloud gaming trends are looking good, but it’s not all smooth yet. We break down what’s working, what’s not, and what comes next.
As someone who has been gaming nearly as long as gaming has been around (since the early 70's), you'd think I'd be against this. Having grown up with all the major platforms and the whole notion of physical ownership... but I'm not. i embrace this as it is a revolutionary convenience. And one i know for a fact many (especially here) have not even given the fair chance to use. I get it... i was there too. But now i have a new outlook on it. It really is a hell of an option if you just want to play with no commitments. By no means am i saying this should replace traditional gaming, its an option. And one that people should look at optimistically as a way to compliment traditional gaming. There is room for both to thrive.
I tend to use streaming on new games in GamePass. To see if I like the game. If I do, I'll download it for a better experience. It's so convenient & useful.
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
inb4obliviondoesthis
Also, while I believe that this whole "4D" thing is a tangible concept, I still that that Sony shouldn't have blurted it around so much when it's going to be at least 2 years before we start seeing games that take full advantage of stuff like this.
uggg PSU just showed how stupid they are, 4D is not the progression of time, its the perception of it. To see 4D would be like looking right and being able to see everything thats going to happen in the future for what you can see as a constant stream. And looking left you'll see the past for that area as a constant stream.
This mearly simulates the progression of time.
"Now, let’s fix a common misconception. These 4D renders can be processed on the Xbox 360 with an average mean time of 10-12 seconds. Yes. The renders are possible, but the dynamic realization of procedural texture streaming is not. The dynamic renders with characters in the scene, with progression of life through the time continuum, are not possible with the 360 system. It would take days to produce dynamic renders on the 360 in the fullest definition of 4D graphics." another article made by Sony fanboys in order to brain-wash even further their lemmings.
So, go on.... Sony fanboys click the link... And jump into the world of 4D graphics that only the PS3 can offer...
Sony has the authority of changing what 4D actually means. They did forgot to mention that developers will not bother using 5% of these capabilities (assuming it's true) since it would cost them cost them millions in development. but hey... it's good to know. This remind me when the PS2 came out... many of these articles fload the internet... and lots of tech demos. too mad none of them actually were implemented in games.
But this whole "4D, 1080p blah blah blah" BS really gets on my nerves. Just release the damn games and STFU so gamers can experience all the things you talk about!
4D textures is only one of two things that will be in future games. IF you go to their website you'll learn a lot about 4D and there's a game that will take advantage of their middleware.
http://www.profxengine.com/...