1030°

4D Graphics: A Reality Only For PlayStation 3

We all know what 3D graphics are - length, width & depth, but how many know what 4D graphics are?

thereapersson6506d ago (Edited 6506d ago )

inb4obliviondoesthis

Also, while I believe that this whole "4D" thing is a tangible concept, I still that that Sony shouldn't have blurted it around so much when it's going to be at least 2 years before we start seeing games that take full advantage of stuff like this.

LOFT3166506d ago

you its gonna be a while before we see these kind of capabillaties in full action but some of the games that or out now and some that are due in the near future are touching on this damm these games are gonna be lookin better and better

solidt126506d ago

Yeah it will be in a few years when the PS3 starts using all the SPE processors on the Cell processor.

radzy6506d ago

i thought they sacked kutaragi ?

monkey6026506d ago (Edited 6506d ago )

and radzy fanboys in general kill me. you are the same as your own worst enemy just working for the other camp

EDIT: thanks virus ;)

closedxxx6506d ago

Two years is being optimistic.
I don't imagine developers putting a lot of stock in this technology.
Although it is impressive as a concept, it doesn't have much practical application for the majority of todays games.
How long would you actually spend in one area in todays games?
Even in Oblivion, you weren't in the environment long enough for there to be any noticeable change to the environment, and even if there was a slight change, that is hardly the focus of the game.
Static environments are fine.
We live in day to day rooms that undergo very little change over weeks, months and years.
This "4D" graphics claim is just another bullet point to sell hardware.

This technology is not practical, or worth the time required to implement it.
I can't think of one developer that would want to spend the time to integrate "4d" graphics into a game instead of working on the function aspects of the game.

It just seems excessive

VirusE6506d ago

Well put monkey602! Bubbles for you

The KEN KUTARAGI6506d ago

I got canned a few months back :(

I mean........ I quit- er... ummm... RETIRED !! :)

Mu5afir6506d ago

This is perfect for various aspects of games.. an obvious use for this technology would go to RPGs. But even sport games etc.. can use them. Remember games like "NBA Bollars" etc.. now imagine playing that game, but you start out as a young kid, and grow old over time etc..

How anyone can ignore using TIME as a factor in gaming is beyond me.

larry0076505d ago

this is why UT3 x360 version is delayed.

The programmers were saying that they would have to massive downgrade the game to make it run on low powered x360.

console war is finished.

I feel bad for x360 owners who might have to dump their consoles in garbage bin STARTING SEPTEMBER

eLiNeS6505d ago

It's the only place you will go back to see your nice new living place look like a SH!T hole in a matter of days. It will turn in to a great place to show off your dusty trophies.

rareairtone6505d ago

Isn't that what the message at the end of the first video was saying?

ALI-G6505d ago

first it will be relased 1 year afteer 360 version @5fps @480i

just give me game to play even if it at 2D

+ Show (9) more repliesLast reply 6505d ago
Odion6506d ago

uggg PSU just showed how stupid they are, 4D is not the progression of time, its the perception of it. To see 4D would be like looking right and being able to see everything thats going to happen in the future for what you can see as a constant stream. And looking left you'll see the past for that area as a constant stream.

This mearly simulates the progression of time.

THC CELL6506d ago

odion stop talking bollox man

psu has just showed u what 4d is

Odion6506d ago

sigh just to make you look like a moron

http://www.tenthdimension.c...

just watch up to 4D part. 4D is not something the human eye can see, the progression of time is not 4D if it were then we could say every show and movie that does that is doing 4D

cloud3606506d ago

well this 4d is a type of programming. only possible on ps3.

the 4d u showed was somonesleases opinion. it didnt exist.
and science is a lie

Systematrix6506d ago (Edited 6506d ago )

The human brain can't comprehend 4 spacial dimensions. Time is the 4th dimension but it's temporal, not spacial. Another "gimmick" to fool the ignorant.
Edit: Good link btw Odion.

Armyless6506d ago

The first 3 dimensions are simulated as well... I don't recall anyone bragging about giant floating holograms in their living rooms.

Systematrix6506d ago

I guess the people that disagreed with my comment actually think you can simulate or visualize 4 spacial dimensions? Our world is doomed.

VirusE6506d ago

Odion everything you are saying is correct but I think that the average iq and age in this thread is to low for the majority to comprehend it.

4d is a marketing gimmick nothing more.

DeadIIIRed6506d ago

Of course you can't see time, that was never the point of this article. The point is that you will be able to see the realistic effects of time. "It merely simulates time" uh....duh?! Everything in a video game is simulated if you break it down like you do. The point is to simulate time to make it look as realistic to a 3 dimensional world as possible. If you accept that current games are 3 dimensional then please spare us your bs and accept that a simulated 4th dimension is acceptable.

VirusE6506d ago

DeadIIIred I think you are missing the point that it isn’t a proper simulation and shouldn't be called 4d. I am not saying it isn't a viable and cool piece of tech but it isn’t really 4d and that is what odions point is. It’s just a cool marketing name. 3d games simulate the 3rd dimension 4d games are not simulating the 4th dimension as it can’t be simulated even with a real super computer like earth simulator.

tfur6506d ago

2 things... 4D objects, and procedural textures...

4D objects...
http://dogfeathers.com/java...

hypercube... screen saver on linux systems for a while... 4D vector data, projected on a 2D plane(monitor/tv)...

4D rendering...
The whole idea, is that you have textures in 3D space... if procedural, you can translate these attributes in time...

Go download POVray, a free raytracer, now apply a stone texture to a metaball or something... then translate one of the stone attributes (turbulence and scale) in time...

The Cell SPE's are just really good at this... this is where plain texture maps fail... procedural is the holy grail, since it has infinite scale or translation... Just like nurbs and implicit surfaces have infinite scale... Pixar Renderman uses procedural textures...

beavis4play6505d ago

i'd love to hear you explain your theory of 4D as indepth as the article explained what it really means.seriously, i want you to scientifically explain the "look to the left and see the past and look to the right and see the future definition of 4D"

sloth4urluv6505d ago

Thanks God VirusE has a brain. This isnt 4D, and you dont need procedural textures to mimmick what they are doing.

I can make that kind of effect on a way older engine by using a new texture, a dirty old texture and using some sort of animated alpha channel via vertex or alpha map texture.

Wii60_FTW6505d ago

4D = Time = Fony's latest Gimmick for their blind 2D ant slaves. Enjoy! ;)

Armyless6505d ago

I'll wait for you to look it up.

Still waiting.

+ Show (12) more repliesLast reply 6505d ago
BIadestarX6506d ago

"Now, let’s fix a common misconception. These 4D renders can be processed on the Xbox 360 with an average mean time of 10-12 seconds. Yes. The renders are possible, but the dynamic realization of procedural texture streaming is not. The dynamic renders with characters in the scene, with progression of life through the time continuum, are not possible with the 360 system. It would take days to produce dynamic renders on the 360 in the fullest definition of 4D graphics." another article made by Sony fanboys in order to brain-wash even further their lemmings.

So, go on.... Sony fanboys click the link... And jump into the world of 4D graphics that only the PS3 can offer...

Sony has the authority of changing what 4D actually means. They did forgot to mention that developers will not bother using 5% of these capabilities (assuming it's true) since it would cost them cost them millions in development. but hey... it's good to know. This remind me when the PS2 came out... many of these articles fload the internet... and lots of tech demos. too mad none of them actually were implemented in games.

A Man6506d ago

Your head is stuck so far up Microshafts arse. Jesus talk about scared.

MarioFromTexas6505d ago

You say it doesnt serve a purpose for games. Example you shoot a car and it catches on fire. Would you like to see the same car with orange flames all over it or would you like to see the car Disintegrate in real time in front of you. 4D is basically those special affects come to life not just smoke and little of particle affects. Bullets holes, explosions, hair affects, facial expressions, clothes dynamics. It's all caculated and control by time. It's probably not going to be in every game but AAA are going to be using it. I want better physics, animation, interaction with your surroundings and most of all a beleavable world caculated by time

sloth4urluv6505d ago (Edited 6505d ago )

Mario you do understand that this 4D graphics is only the texture animating, cars wont disintegrate and chunks wont break off of walls when you shoot them because the textures are animated....

you assume that everyone that disagrees with you is an xbot, and in typical fanboy fashion make bogus claims armed with your vast knowledge of system architecture, enormous programming skills, and unmatched game designing talent.

either that or you looked at some pictures and half read an article and assume you know what your talking about.

Keep in mind some poeople are pc gamers, some are nintendo fans, others are just skepticle on buying a PS3, they are not xbots, and are not paid by microsoft to state their opinion, or point it out if someon is full of it.

Wii60_FTW6505d ago

Just reading these sony fanboy responses truly makes me sad for the future sake of humanity. Are we already in Mike Judge's Idiocracy? I think so. Wake up, morons. 4D is a marketing gimmick designed to trick the lowest IQ apes on the planet...YOU! LOL. monkeys.

+ Show (2) more repliesLast reply 6505d ago
thereapersson6506d ago

But this whole "4D, 1080p blah blah blah" BS really gets on my nerves. Just release the damn games and STFU so gamers can experience all the things you talk about!

Lord Anubis6506d ago (Edited 6506d ago )

4D textures is only one of two things that will be in future games. IF you go to their website you'll learn a lot about 4D and there's a game that will take advantage of their middleware.
http://www.profxengine.com/...

Show all comments (173)
80°

The Evil Within Deserved More: A Great Horror Series Left Behind

The Outerhaven writes: While I hold Bethesda's The Evil Within series as some of the best Survival Horror games available, it's clear that Bethesda has no intention of revisiting the series. While Capcom is still working on its Resident Evil series, I look back at the now-dead survival horror series from Bethesda, wondering why the series was left wide open, and yet still not revisited.

Read Full Story >>
theouterhaven.net
SimpleSlave19h ago

An OK horror series left behind. It had some great ideas, but it never knew how to play to its strengths. Instead, it came out like just another RE4 clone.

I would love for a third entry to come out, but it needs to learn to lean in on the psychological aspect and move away from the generic "pew pew" ideology at the center of the gameplay loop. It doesn't need to abandon it; it just needs to put it into better context, is all.

Also, try a first-person perspective instead. Too many 3rd-person games with nothing to offer but an avatar taking precious screen space. At least make it an actual option and not that janky-ass mess the second game pretended to have.

Venoxn4g8h ago

Love both games, hope that we will get third game

220°

John Marston Voice Actor Teases "Exciting" Red Dead Redemption News

During a livestream on his personal Twitch channel, Rob Wiethoff (who voices John Marston in the Red Dead Redemption series) hinted at "exciting news" to be revealed next week. According to Wiethoff, the news will be announced "before Friday".

Read Full Story >>
powerupgaming.co.uk
jznrpg20h ago(Edited 19h ago)

PS5/Pro/Switch 2 version of RDR2 seems most likely. I’d love a RDR3 but that seems years away

Cacabunga18h ago

Id be happy for just a 60fps patch

OmegaSoldati17h ago(Edited 17h ago)

Agreed, but at the same time RD2 came out in 2018. Could it be a remake of Red Dead 1?

Spoiler:

Marston died in the end of Red Dead and Red Dead 2 is set before that. Im curious now. What news could it be?

mkis00710h ago

I'm pretty sure the next game will be another prequel as the story really has no where to go as far as being a western after red dead redemption. The next game will end with the ferry boat incident.

Profchaos19h ago(Edited 19h ago)

Their contracts are iron clas if they leak anything legit they are threatened with immense legal action.

My hopes for what this is are minimal its probably a meet and greet with the cast

I dont see why they would be involved in a upgraded version of rdr2 when the dialogue hasn't changed

thorstein16h ago

He seems to have been cleared to do this as he purposely picked up the game, streamed it, and made the announcement.

170°

Switch 2 accessory makers are “working hard” on magnetic analogue sticks to combat stick drift

Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.

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videogamer.com
Neonridr4d ago

I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.

Goodguy013d ago

Varies. Just because you've never had one doesn't mean others won't. I've had PS, Xbox, and Nintendo controllers indeed drift on me. Remember the drift lawsuits that Nintendo has had.

Please stop trying to say that traditional potentiometers are absolutely fine when hall effect/tmr sticks are beyond superior lol, not sure why so many people keep trying to defend potentiometers when hall effects are so pro consumer.
Companies like nintendo, sony, and mcsft don't want to implement them simply because they want you the consumer to keep buying them. Most casuals will just buy a new controller if theirs difts, easy money for the big 3.
I've gone hall effects and have never gone back, can leave my controllers out absolutely fine without worry of dust ruining the sticks.

Neonridr3d ago

when did I say that traditional joysticks are absolutely fine? I'm sharing my own experience here. I never said that others don't experience issues, nor that this is somehow acceptable. Strange leapfrog from A to B on that one.

People love to say it's a huge widespread issue, yet you only hear about it because the minority is vocal whereas the majority don't report anything because they are fine.

I'm happy you switched to hall effect sticks, if that's what works for you, then awesome.

Christopher3d ago

Cool? Pretty sure this is for those who are having it happen. Not sure how your anecdote addresses other peoples' problems.

Neonridr3d ago

people around here act like everyone will get drift. I'm willing to wager more people won't get drift than will.

Pyrofire952d ago

lucky you. I've only had minor drift once in my L Joycon which I fixed with some card stock, but drift is an undeniable problem as a whole.

repsahj2d ago

My 2 sets of Joy-Cons from my OG Switch started to drift with just a month of use. That is why I bought Dobe Joy-Cons with just $25, and until now they are still fine. I hope this will never happen again on my Switch 2.

jznrpg2d ago

My left joy con for the OG Switch got stick drift right away as well. I never had issues with my PS5 controllers since launch until I got my kids PS5’s and they had stick drift with 2 controllers. They drop them because they are kids and although I have them wash their hands before gaming they still get gunk under them somehow. I got their controllers modded because they would have issues no matter what I have them do.

jambola2d ago

"people around here act like everyone will get drift. I'm willing to wager more people won't get drift than will."
no, nobody is acting like that, you're jsut exaggerating it and lying to downplay a problem

-Foxtrot1d 21h ago (Edited 1d 21h ago )

Nintendos biggest defender on here so it figures

gold_drake1d 22h ago

you know, i said the same thing not too long ago and then BOOM both controllers ha.

one on the moving stick and one on the look around stick.

both suck arse. ha

+ Show (3) more repliesLast reply 1d 21h ago
jznrpg2d ago (Edited 2d ago )

The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.

OtterX2d ago (Edited 2d ago )

Nyxi already made some fantastic Hall Effect controllers for Switch 1. I don't know why Nintendo couldn't have it by now if Nyxi has had for years.

spoonard2d ago

Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!

Chocoburger2d ago

Because its a scam for Nintendo, Sony, Microsoft to sell more overpriced controllers.

jambola2d ago

because pathetic fanboys will continue to defend and support

Doomeduk1d 22h ago (Edited 1d 22h ago )

WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it

UltimateOwnage1d 21h ago

Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.