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110°

Joe Danger to get DLC

At the Eurogamer expo we wandered into a small back room for the Hello Games developer session entitled “Cooking with Hello Games”. We were shown a number of things but the one stand out was that Joe Danger will be receiving DLC in the form of costumes and tracks.

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-Alpha5370d ago

Sounds good. Wish they'd offer more events for Multiplayer instead of just racing though because racing is so boring. I love the stunt events.

despair5370d ago

I agree, improving the MP would add some serious legs to this great game.

Chango5370d ago

too bad this game blows without horse back riding

Spaghett5370d ago ShowReplies(1)
Capdastaro5370d ago

I wanted this game, but I only just bought Trials HD which an amazing game!

ambientFLIER5370d ago

Lol at the disagrees. This site needs to show exactly who the agrees/disagrees are coming from.

120°

No Man’s Sky Dev Hello Games Hails 'Very Positive' Steam Rating

No Man’s Sky developer Hello Games has hailed hitting a ‘very positive’ Steam user review user rating for the first time, eight years after the game’s controversial launch was slammed by players.

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Swap the sources. We allow social media posts from developers/publishers. Very old rule here and want to make sure people adhere to it. Thank you.
Christopher203d ago WhoDisagree(0)Agree(0)
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jwillj2k4202d ago

Responding to your post to me.

Prior to launch

Sean literally went on television and said the only way you can see yourself is if someone else runs in to you. But that would be incredibly rare. Then he goes on to say it’s a shared world so if your friend destroys one planet, you’ll be able to see those changes in your game, which was another lie.

These were the reasons we bought it for $60.
Here’s a reminder in case you weren’t round back then.

https://youtu.be/cJ-tgaE37U...

neutralgamer1992202d ago (Edited 202d ago )

People make mistakes they got a 2nd chance and actually did good with the resources when we have developers supported by huge publishers who stop patching games months after launch

These were first time developers who didn't know how to handke all the hype and kept saying yes to all questions. Yes whatever they did and how they release the game at launch was not right is not right but the way they handled it afterwards and fixed so much and released so many free expansions they deserve credit for that

Mass Effect Andromeda and anthem are clear example of that

jwillj2k4202d ago (Edited 202d ago )

Im told im lying so i come with proof and somehow im still wrong here comes the copium 😅🤣🤣 🤣

CrimsonIdol202d ago (Edited 202d ago )

He dreamed big but couldn't deliver by launch. That video hasn't aged well, Almost all of those "bullshit" counts have actually been delivered upon. I've no doubt this was the original goal but was just too lofty for a small company in the time that he had. His interviews closer to launch weren't nearly as grand as he clearly realised where he had to cut back on ambitions but the damage had been done as an inexperienced guy trying to be the media guy as well as make his game. He made mistakes but hats off to him for dreaming, and yet another warning to people who get overhyped by something prelaunch not to drink the kool-aid and manage expectations.

thorstein202d ago

That video is old and half of it was debunked. But it also doesn't contradict what I said below nor does it contradict what Sean said.

Psychonaut85201d ago

I think it was on Colbert that Colbert asked him if you’d be able to grief your friends, and Sean said yes. That’s an empirical lie. I think Sean is a next gen Peter Molyneux. When they announced Light No Fire (I think it was the Game Awards) Sean started bloviating again and Geoff literally cut him off to keep him from saying anything stupid. I don’t know as it’s from ill will, I think he’s genuinely excited about the projects and starts describing what’s in his head instead of what is guaranteed to be there, very similar to Molyneux. But to act like he didn’t misrepresent things is simple blindness. Thankfully they ultimately delivered on the vision, which Molyneux rarely does.

CrimsonIdol201d ago (Edited 201d ago )

I've a lot of love for Molyneux too. I know that's not a popular view. He had dreams bigger than his studios capabilities too. I'd rather dudes like this that try big and fail rather than all these boring as games we usually get. There was more creativity and interesting new mechanics and genres that came out of the glory days of Bullfrog and Lionhead than there's been out of the entire AAA gaming industry since.

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jwillj2k4202d ago

Good for them, but this is not the model we want to continue following. A bunch of empty promises and lies at launch. That being said they didn’t take to blaming the reviewers and self-pity. They buckled down and fixed their game. Good on them.

isarai202d ago (Edited 202d ago )

I really wonder just how much of it was true before they lost nearly everything in that flood and had to restart from a super old build after the announce trailer

Zeke68202d ago (Edited 202d ago )

@jwillj2k4
This has got out of hand, please check previewtrailer of the game and you see everything was in the game at lauch but that creature running and mowing down trees. Those animations wasn't in the game but every thing else was. And almost forgot, that spacebattle also came later.
I know because I platinumed the game in the first week and it was *great*.
Many people got bored and thought that it was an all out simulator with stuff that Hello Games *NEVER* promised but you know how forums and comments are, someone make something up and everyone that never played the game think it's true.
After that they released *over 35 named updates* *FOR FREE* so of course they deserve good ratings!!!
If you bought the game at launch for 10$ and thought it sucked, you probably believed in all the *forumlies* to begin with and that's on you imho so "A bunch of empty promises and lies at launch" is simply not true...

jwillj2k4202d ago (Edited 202d ago )

Even as you wrote your post, you’re contradicting yourself lmao..

Everything was absolutely NOT at launch.
One of the biggest lies was “no two people will ever meet, however, if they did go to the same location, you would see each other”. This got me and my coworkers buying this at full price. I think it was around two hours after the game came out that the people proved he was lying.

Zeke68202d ago

As a singleplayer 100% I never even thought about that one. I give you that one. ;)

thorstein202d ago (Edited 202d ago )

@jwill

It's literally in a Game Informer article where Sean states they won't be there at the same time and won't be able to see each other. The article was written before launch and literally was called "Stop Thinking of No Man's Sky as a multiplayer game." In that Sean states that there are "great mp games out there, if that's what you want go have fun with those, our game isn't that." (paraphrasing).

Just look at this reddit thread: https://www.reddit.com/r/No...

Found the exact quote: "I guess the whole of the entire community could organize to go to one specific spot and then they would find that they weren't all there at the same time." -Sean Murray

@zeke those large space battles were rare but in at launch. There are old YouTube videos confirming them.

Zeke68202d ago

@thorstein Ok, I guess I missed them then. Or just passed them minding my own business and not really put that one in memory. I just remember I had lots to do and it was fun for me from day 1. Seems alot of people online can't handle that people like myself actually liked the game from day one but I don't care tbh.
I play it in PSVR2 and I enjoy it, expansion after expansion. :) A great game just gets better and better as times passes by. Worth the inital price x 1000 for me.

thorstein202d ago

@zeke

Absolutely. My platinum was in August 2016. I played in VR too. I have moved on but only after amassing 650 hours.

I love the game and will go back to it on occasion. I knew it wasn't for everyone but it was the game for me.

JEECE202d ago

No Man's Sky is such a great example of gamers just creating a narrative and ignoring all contrary evidence. Even if you buy the idea that Hello Games falsely advertised the game in the first year or so that it was being developed and advertised, you could literally watch long previews in the months before launch that showed what the game was going to be. So even if they "lied" in 2013-2015, you really couldn't claim to be deceived by that in Fall 2016 when you could watch long previews that Spring.

The whole "they promised Destiny style multiplayer" is the worst lie of all. As @thorstein points out, Hello Games was going out of its way two years prior to launch to get people NOT to think of NMS as a multiplayer game. Screenshots of the article he referenced can be read here:
https://imgur.com/0BxODLP

It's also astounding to me that people assumed that everyone in the entire world was going to be on the same server. That's like joining a random server in COD while your friend is on the same map on another server, going to the same location, and getting mad at Activision because you didn't find your friend.

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KwietStorm_BLM202d ago (Edited 202d ago )

Get over it. It a videogame. It's been years. They not only addressed every complaint, they have gone well beyond anything the game could have been initially, even if it had lived up to expectations. So much about what they "lied" about was blown out of proportion. People still whining today are like scorned ex girlfriends.

jwillj2k4201d ago (Edited 201d ago )

We’re commenting on an article. No one asked for you to chime in so if you don’t like it leave.

raWfodog202d ago

Congrats Hello Games. Even though I believe they redeemed themselves years ago, I'm glad that they kept up with the constant improvements and free content updates. It shows that they value their IP and I look forward to what their new game will bring.

mastershredder202d ago

Yeah, NOPES and Sean and his crew can go eat a sack of dixs. Biggest bait and switch by a completely unprepared team. You can keep singing this “they fixed it” years later BS all you want. Don’t care about the crap they added, this broken technical marvel still clips through the environment in a what became a giant disingenuously marketed tween game.

“very positive”. it launched 2016….and you are STILL worried about the game’s reputation (now patched several times). That says all you need to know. Get real.

Psychonaut85201d ago

A bullshit launch, but they legit earned the comeback.

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50°

No Man's Sky dev shares another reminder of how hard game dev is

There are 20 different formats to balance, with "around 140 combinations of graphics options" on PC.

"Which I hope conveys the complexity involved in releasing a large cross platform game like ours." - programmer Martin Griffiths.

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400°

New Project Is So Ambitious It Would 'Seem Impossible' Even With a 1,000 Person Team

Hello Games' new project would feel impossible to create even with 1,000 people behind it, the developer has said.

Speaking to IGN, studio co-founder and managing director Sean Murray said that, while it's not a sequel to No Man's Sky, the new game is just as ambitious.

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phoenixwing1163d ago

Sean really? Haven't you learned a thing since your first game about over promising?

porkChop1162d ago

I was about to say the same thing.

roadkillers1161d ago

I was tooooooo. Seriously others weren’t thinking it lol

Bobertt1162d ago

He didn't promise anything though.

1nsomniac1162d ago

Here we go again…. Yes he did. That’s why there was a class action lawsuit against him. With an ultimatum. That’s why we’ve received a free overhaul of the entire game.

Old McGroin1162d ago (Edited 1162d ago )

@ 1nsomniac

What exactly has he promised about the new game? All I can see is him saying it's ambitious.

Edit: Hold on, maybe you're talking about No Man's Sky?

1nsomniac1162d ago

My bad, yes I’m talking about No Mans Sky.

thorstein1162d ago

Oh, but if we want to hate something, we need to read into everything and create our own narrative./sarcasm.

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1162d ago
The_DFO1162d ago (Edited 1162d ago )

If he hadn't learned anything, he would have offered a long list of specific features, released an E3-style pre-rendered cinematic trailer labeled "in-game footage", and made the round of talk shows gushing his enthusiasm for the project.

All we have here is: "We're working on something. It's a challenge for us."

If anything, he has demonstrated again and again that he has learned to be very disciplined in how he communicates with the public. He doesn't even make promises regarding updates to NMS until after they have released. All we get ahead of time is a single, cryptic emoji on his Twitter feed.

Kados1162d ago (Edited 1162d ago )

It seems to have been mostly just a matter of him underestimating the time it would take to do what they wanted with it. They have yet to announce a release date for the new game, so they have as much time as they need for a proper launch this time around.

NMS is also currently far beyond what was ever promised.

Abear211161d ago

It’s like he’s trying to throw all the good will away that he’s earned with these free updates. Under promise-Over deliver. The hype train that leaves too early will likely run out of steam before it’s destination.

Bathyj1161d ago

Well that's just poor planning of your resources. I don't see what time you leave having any bearing on fuel

-Foxtrot1161d ago (Edited 1161d ago )

This guy literally deserves no sympathy if he does it again

1161d ago
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DnBSkillZ1162d ago

This is the equivalent of 16x the detail

Magog1161d ago

C'mon now haters. How many teams this small even have the guts to try to make games this ambitious? Most of them are happy to make the billionth pixel art rogue like.

H91162d ago

Oh hello Sean, are you even done with No Man Sky's original promises yet

arkard1162d ago

I think no man's sky has actually surpassed its original promise at this point.

JEECE1162d ago

By far. Particularly since about 40% of the promises they supposedly made were just things the community made up from watching trailers.

IRetrouk1162d ago

Why does everyone forget about the office flood?

eXclurel1162d ago

They did and they continue to add on it.

MrNinosan1162d ago

They did many years ago and surpassed those promises by miles.

Kados1162d ago

All the original promises were met by v1.5 "NEXT".

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Vithar1162d ago

here we go again LOL Sean calm down

BrainSyphoned1162d ago

So go the Star Citizen route and get paid for your idea. Then you can create infinite ideas inside a game while never releasing the game.

Moe-Gunz1162d ago ShowReplies(1)
DOMination-1162d ago

You can play Star Citizen now

Si-Fly1162d ago (Edited 1162d ago )

‘You can experience parts of Star Citizen now’ would be a more accurate statement.

Moe-Gunz1160d ago

Lol @ my comment getting flagged

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