PlayStation Future: inFamous 2 Hands-On
It was May last year that Cole McGrath first took the PlayStation 3 by storm (pun) in the form of an electrical superhero. Sucker Punch poured a lot of effort into their fantastic new IP, with inFamous quickly receiving generally high scores from the press – including a few perfect scores from some critics. The game blended brilliantly the elements of an open world game with the action and decisions that a superhero must make, which some people loved and some people hated. Needless to say, fans of the game couldn’t wait to see more of Cole; so when inFamous 2 was announced at E3 in June with bigger powers, colourful environments, and an improved melee combat system, the media went crazy.
After trying out the game at the recent Eurogamer Expo in London, it is clear to see that the game has vastly improved from its predecessor, with a lot to look forward when it releases next year. However, that’s not to say that there aren’t some glaring problems with the game.











