File Front writes: "You may recall that a few weeks back we asked you what we should ask Peter Molyneux in our interview. We posted our initial interview with the Fable 3 developer, but now we’ve got more for you."
Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.
Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.
I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.
"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.
"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."
Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.
Nor do I see how the field of view thing is relevant to the discussion.
The news of Fable’s delay has undoubtedly sparked mixed reactions among Xbox fans. As one of the most anticipated exclusives, expectations are sky-high for Playground Games to deliver a modern RPG that lives up to the franchise’s legacy. While delays are often met with frustration, this setback could ultimately be a strategic win for both Fable and Xbox.
Delay it all you like. If it makes me feel like when I first played fable 2. I'll live on it
Publisher Xbox Game Studios and developers Playground Games and Eidos Montreal have delayed Fable from its previously planned 2025 release window to 2026.
Heh. Inb4 that article from a week ago about ms having more games in the pipeline for 2025 than sony is outdated because of delays like this one ^^ https://n4g.com/news/265436...
At 16:00 and the 16:24 the Fable alpha footage is looking pretty good. Forzatech engine scaled pretty well for RPG requirements. Combat might need abit smoothening, tho.
Didn't even know there's another Fable on its way. Probably I don't really follow MS news or that I missed Fable announcement. Either way, when a game is delayed, it isn't a big deal, there's plenty of other MS games to play..... I think.
Peter, when will you release all of the features you promised for Fable 1? You still haven't even lived up to that game yet.