Tom writes: "This week on the Eurogamer Newscast, we look ahead at 2025 on PlayStation 5, in the wake of last night's State of Play. If you tuned in for big games, you were well served. But if you wanted to see exclusive first-party PlayStation titles... well, it's clear there's something of a lull right now in Sony's pipeline."
Days Gone Remastered doesn’t reinvent the wheel, but it gives this once-overlooked open-world adventure the upgrade it’s always deserved.
Darren writes: "Out of Moves is a bright little puzzle game inspired by some classics of the genre; you could do a lot worse."
With some recent and pending releases opting to exclude a multiplayer mode; Skewed and Reviewed ask in a new Opinion Piece if this is a growing trend as developers seek to cut costs more than ever.
I think the riskier option is to sell a SP game that you throw some form of MP into just for the sake of it and that ends up affecting the quality of the SP experience. With the plethora of F2P MP games out there, why spend time and money on something when you can focus on the SP experience. Not to say that means they're all good, but at least they're not wasting time with things people don't want in SP games. I doubt anyone bought Veilguard for MP let alone will buy the next Star Wars SP game and expect MP either.
It's the current logic. People are paying more, for less.
If that "saved" money were actually spent on improving the single-player experience, that’d be one thing. But anyone who actually plays games knows that’s not what happens. We’re in the era of “safe” games, stripped-down, polished packages full of shiny lighting, big setpieces, and all the interactivity of a NES-era background.
Multiplayer modes, extra features, modding tools, things that used to add value for players, keep getting cut. Why? Because they don’t add value for the company. And, as always, the useful idiots will cheer, pay more all while getting less than before. So of course companies will keep doing it.
I wish they would go back to having SOME simple mp, like instead of the only choices being going all out and gambling on a super roadmaped, season pass, Battle Royale, multiplayer with open world maps and tons of loot OR no multiplayer at all. Why cant we have something in between sometimes? Where's just this very simple PVP probably reusing a sectioned off peace of a level from a single player like they used to do
Console War,
Console War never changes
But how many of the Microsoft Studio Titles are also worth to play?
This year neither MS nor Sony seem to have even one title I care about and thats totally okay. I buy Doom Dark Age when the inevitable dlc for it is available as a bundle ..most likely next year.
But I look forward to Fatal Fury, GTA 6, The Midnight Walk, the Metal Gear Solid 3 Remake, Marvel 1943: Rise of Hydra, and the Capcom Fighting Game Collection 2.
Omg you guys are so observant. Thanks Captain obvious.
The reason why Microsoft sendin the games over to PlayStation because nobody's buying a shity Xbox systems.