As the gaming industry transfers to the digital economy how will market leaders adapt as smaller studios seek publishing independence?
In a recent article on GamesIndustry.biz, GI took a look at the current digital marketplace and how the change from traditional packaged goods to digital online products and services could destroy some of the current market leading companies, setting an entirely new landscape for the games business in the coming years.
In a major crackdown, Italy's financial police have dismantled a ring trafficking counterfeit vintage video game consoles, highlighting a severe issue within the gaming industry. The operation underscores the industry's failure to preserve classic games, driving gamers toward illegal alternatives as legitimate options remain scarce and prohibitively expensive.
Even if they do crack down all a person needs is an Everdrive and a regular old school machine. Or modify a disc based console that has a dead laser to boot off an SD card. Some of those illegal devices look neat and some of them are just plain crap.
What a stupid thing to be wasting time, money and effort. Aren't these guys literally drowning right now? Maybe y'all should focus more on that instead trying to stop people from playing old games no longer being sold.
European Consumer Organisation claims companies are misleading consumers with micropayments.
PS5 Pro pre-orders might be limited as a response to anti-scalping measures, industry analysts are suggesting.
People will just order from different retailers. Until you have the sense to need a PS account with a confirmed address to order. It'll always happen
They will have rounds like usual. I got a launch PS5 day one during a chip shortage I anticipate it will be a little easier to get the Pro