Gamasutra Interview: Big Fish On Evolving Adventure Games For Drawn

Recently, Gamasutra had a chance to speak to art director Brian Thompson and senior producer Chris Campbell about the second Drawn game, Dark Flight.

The title blends rich illustrations with a dark fairytale atmosphere [YouTube trailer] to produce a game that has a heritage in classic PC adventure games -- but tries to adapt that style to a wider casual audience.

This interview takes in the studio's creative process, the duo's history and inspirations, and how they balance the need of appealing to an audience with their creative aspirations.

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