Computer hacking saturates many mainstream releases including Mass Effect and Bioshock. If a game takes place in a futuristic or steampunk setting, then chances are that it's going to feature some sort of mini-game to access or bypass certain systems. It’s not the worst idea in the world, as hacking has fascinating gameplay implications and can help enhance a game world. However, developers drop the ball when it comes to actually executing a visual representation of these actions when they choose instead to utilize a random mini-game that has nothing to do with actual computer hacking. In an age where extensive research usually precedes production, developers have no real excuse for this.
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Console Creatures writes, "The BioShock film at Netflix is still happening but with a reduced budget."
It's 10 years too late for a BioShock film. The world of Rapture would have been perfect for a film. It's actually a good candidate for proper utilization of 3D, for increased depth rather than bullshit popping out of the screen. It could really show off the underwater city that way. But BioShock as a brand is so irrelevant these days that a film just doesn't make sense. Especially considering it would need a big budget and top notch effects to really take advantage of the IP.
Netflix greenlights anything, so that shows me very little faith in the project. Enough to just crap something out as they're, more and more, known to do.
I'll laugh if it turns out to be better then the Borderlands movie
2K Cloud Chamber is ramping up recruitment with 30 job offers on its BioShock team. There's still no word on when the game will launch, though.
Actually looking forward to playing "Judas" from.Ken Levines development team .
cheating is soooo 2007
I agree with this article entirely.
I've never once come across a real life hack that's akin to.... Pipe dream.