10°

GDC Europe: 'Size matters' with client-based games

During the Browser vs. Client-based Freetoplay MMOs panel at GDC Europe, one major problem with client-based games was also brought to attention that normally never receives that much attention at game conferences. The game-client’s size. “Size does matter,” IGG’s chief operating officer Kevin Xu told a slightly giggling audience...

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gamesauce.org
20°

IGG Releases iOS Version Of 'Gods Rush'

Developers of Castle Clash expand their selection of mobile games on the App Store with the introduction of Gods Rush.

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gamersftw.co.uk
30°

Released from the shadows of Beta, Blood & Blade sets sail for the global market.

Released from the shadows of Beta, Blood & Blade sets sail for the global market

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gamersftw.co.uk
20°

IGG Releases Clash Of Mafias

Castle Clash developers release a new Mafia-style mobile game.

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gamersftw.co.uk
3431d ago