GDC Europe: ‘Size matters’ with client-based games

GDC Europe: ‘Size matters’ with client-based games

Gamesauce|16 years ago|Dev

During the Browser vs. Client-based Freetoplay MMOs panel at GDC Europe, one major problem with client-based games was also brought to attention that normally never receives that much attention at game conferences. The game-client’s size. “Size does matter,” IGG’s chief operating officer Kevin Xu told a slightly giggling audience…

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