Video Game Sequels That (Almost) Took Forever (RunDLC)

For the most part, video game publishers churn out sequels at a rapid pace. The process has become so efficient, that consumers don’t have to wait long (just a year in some cases) to play the new Guitar Hero, Call of Duty and even Halo games. Critics complain of sequelitis, but for the most part, this influx of content keeps the industry profitable and fans happy, barring a slip in quality.

Then we have the slow pokes, the companies that make people wait years for a proper sequel for no conceivable reason. Here now, are the sequels that almost took forever to appear.

John Artest (RunDLC)

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TheDCD3863d ago

Agree on Duke Nukem and Kid Icarus.

Buff10443863d ago

Both of those games will be huge. Nintendo needs to get the 3DS on shelves!!

RedPawn3863d ago

Mega Man 9 & 10 are GREAT!

Buff10443863d ago

Yeah I had a lot of fun with them. Loved the 8-bit visuals, and the DLC extended the value.

kesvalk3863d ago

they forgot metroid prime, which came 8 years after super metroid

Buff10443863d ago

Ah yes...good point. But were those games related at all?