40°

Video Game Sequels That (Almost) Took Forever (RunDLC)

For the most part, video game publishers churn out sequels at a rapid pace. The process has become so efficient, that consumers don’t have to wait long (just a year in some cases) to play the new Guitar Hero, Call of Duty and even Halo games. Critics complain of sequelitis, but for the most part, this influx of content keeps the industry profitable and fans happy, barring a slip in quality.

Then we have the slow pokes, the companies that make people wait years for a proper sequel for no conceivable reason. Here now, are the sequels that almost took forever to appear.

John Artest (RunDLC)

TheDCD5393d ago

Agree on Duke Nukem and Kid Icarus.

Buff10445393d ago

Both of those games will be huge. Nintendo needs to get the 3DS on shelves!!

RedPawn5393d ago

Mega Man 9 & 10 are GREAT!

Buff10445393d ago

Yeah I had a lot of fun with them. Loved the 8-bit visuals, and the DLC extended the value.

kesvalk5393d ago

they forgot metroid prime, which came 8 years after super metroid

Buff10445393d ago

Ah yes...good point. But were those games related at all?

80°

10 Dream Switch 2 Games That Would Be Magical to Have

A new Animal Crossing or a Kid Icarus: Uprising remaster would be perfect on the Switch 2.

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hardcoregamer.com
136d ago
80°

The 7 Best Street Fighter Games: Exploring the Franchise

The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?

130°

How Street Fighter IV Saved 2D Fighting Games (Ft. Maximilian Dood)

After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.

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gamespot.com
Snookies12739d ago

I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.

DarXyde738d ago

BlazBlue was phenomenal. Platinum'd Calamity Trigger because I loved it so much. I remember buying Continuum Shift back in the day at launch for like $40. They did have DLC characters (Valkenhayne, Makoto, and Platinum at the time) and it came out to just a tad more than it would at full price. Didn't mind at all.

Great fighting game.

Snookies12738d ago

Continuum Shift was definitely my favorite. Spent way too many hours on that game, haha... Had the counters for days with Hakumen.

DarXyde738d ago

I really like Makoto, Valkenhayne, and Hazama. Super fun characters

Terry_B738d ago

Valkenhayn ..just sayin'

Terry_B739d ago

BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.

Ryuha1234h738d ago

You’re sound dumb. Blazblue was not better than sf4. You’re just saying that because you’re a street fighter hater.

Redgrave738d ago

>calls someone dumb
>does it by saying "you're sound dumb"

Task failed successfully

Terry_B738d ago

A SF Hater eh? Fight me in SF 2,3 4 or 5 and you will regret that stupid comment ;)

gold_drake738d ago (Edited 738d ago )

eyyy max xD

one of the very few streamers i can actually watch without it being cringe and awful ha.

GhostScholar738d ago

The content of IV was severely lacking when it launched. It got better over time.