E4G: Just think about it, Sony has taken a long time to implement a feature such as cross game chat on the PlayStation 3.
Game reviews have been around since the mid-1970s. Play Meter was the first of its kind. During their time, it was mainly coin-operated machines that were covered, as certain arcade games that many of us consider classics such as Space Invaders were popular. Other publications sprang up, such as Arcade Alley in 1979. From then on, gaming journalism was on the rise. Electronic Games Magazine, Famitsu, The Games Machine, Nintendo Power, and others all gave way to gaming journalism’s growing popularity and importance. In the beginning, gaming journalism was about the love of the games, the history of the product, and giving potential consumers genuine insight. The passion was there. The commitment was there. The insight was there. And most importantly, the trust was there.
They've become nothing more than corporate shills. Rather than speaking truth to power, they're just looking at the latest clickbait no matter how false it is.
The straight up lies are annoying. Then journalists claim that a lie is an opinion. Um... no.
yea its been like this for years and only has gotten worse during covid.
they are sometimes worse than celeb. trash news ha.
"you will NOT believe what the DEV of XYZ said"
or and those are my favourites,
"XYZ game gets REMASTER TREATMENT" and you click on the link and its just a god damn mod ha.
The gaming landscape today is full of corporations trying to suck as much money out of us as possible while giving us as little as possible in return that's the biggest problem I see right now and the fact the journos should be the ones calling the gross practices out now suckle at the teat of the publishers to stay in favour and maintain working relationships to avoid being blacklisted for reviews and preview events show their interests do not align with ours.
Entering Q4 and with the impending release of the PS5 Pro and major AAA titles this holiday season, Dragon's Dogma 2 has a golden opportunity for DLC.
I have to disagree. Personally, I feel like DD2 still needs a lot of optimization. I really dislike games that try to sell a bunch of DLC when their game is still a mess.
Compare Star Wars' Galen Marek and Cal Kestis—two powerful Force users with unique journeys, combat styles, and roles in the galaxy far, far away.
So am Im the only one who doesn't care about cross game chat. It would seriously be distracting if Im talking to someone while im trying to play a game!
To be honest, it would be one nice feature to have althought if I remember correctly MS pattented something like this...can't remember exactly what it was about lol ^_^
People who comment against cross-game chat because of the distraction it causes make a legitimate point. I wouldn't want someone to yell out BOOM headset really loud, while they are playing Killzone and I'm trying to beat Flower. But, what I'd use cross-game chat for is not for campaigns of different games but their multiplayer components. It's just easier for a group of friends to communicate without all of them having to boot up a game. Someone may want to jump into BC2 a round or two after, or may be waiting for a spot in our squad. And if anybody gets booted out of a lobby, its easy to communicate and bring them back in.
Put Skype on the ps3 and have all the cross game chat, sex talk, circle jerk, tupperware talk and trade recipes you want.
It will not be implement this way because its a memory footprint issue. Stupid article.