Mirror’s Edge was one of those games that turned everyone into extremists. For the most part, you were either for it or against it, and few arguments could change people’s minds once they’d chosen a position. A first-person platformer, DICE’s striking vision of lonely urban hell was certainly ambitious, but depending on who you spoke to, it was either a stuttering, ill-paced disaster, or a heady blast of fresh air that was cruelly ignored at retail.
Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .
It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
Desperately needs a sequel.
"that was cruelly ignored at retail." - Not true, this is a common misconception surrounding the game. If actually sold quite respectably, I just don't think it reached the numbers EA had hoped it would.
Okay I say this every time ME comes up. But I just can't resist when the author said something dramatic like this.
"...as you lined up a wall-jump for the fifteenth time, if you could keep yourself from crying, you might find yourself enjoying the feeling that you were experiencing something genuinely experimental."
Are you kidding? How many people ended up in this situation more than once? Mirror's Edge is not easy, and rewards those who perfect their skills on repeated playthroughs. It wasn't however unplayable to a newcomer.
I guess what I'm trying to say is get some skills :P