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160°

Destructoid: PAX 10: Getting classy with Killzone 3's multiplayer

Killzone 3 was at PAX Prime. How could I not resist the urge to wait in line and get involved in some full-scale ISA-on-Helghast combat? With jetpacks and mechs thrown into the mix, Killzone 3's multiplayer is bigger, better, and more metal than ever before, but then, I am a huge Killzone fanboy!

Every class in the multiplayer has been tweaked and enhanced, with new skills and weapons, and nearly all of them for the better. If you want to know how your favorite Killzone character has benefited (or suffered) from the changes, read on as we get classy!

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Community5401d ago
Hoje03085402d ago

So far, the changes sound good and I'm curious to see what abilities and weapons each class will get. Sounds like something that will require a lot of balancing. An open beta would help tremendously ;)

-Alpha5401d ago

Yeah, thank goodness they removed the Assault class.

I'm worried about the medic being overpowered/easy to use (XP-wise), but hopefully it works well. Saboteurs may be called cheap for getting the random kill on you, but it should fix the issue of saboteurs being way too easy to spot in K2. I think there should be incentive to stay disguised though, like perhaps gaining the ability to hack into enemy technology, etc.

Sniper sounds like he is getting some close up action, and I think it's a little odd that the tactitian now has the spot and mark, as it doesn't make much sense to me. The scout is supposed to be the class overlooking the battlefield, but I guess the beta should help us understand.

Glad to see Engies getting LMG.

Sounds good so far, I think they are hiding some classes from us, but we will see.

bjornbear5401d ago

the shotgun always felt off. some people mastered it, I just thought it was a horrible weapon for someone who stays in the background

Medic does seem over powered being able to revive himself =/...i don't get that, hopefully it will work out for the best.

either way, I was usually a medic/tactician so, looking good for me =D

alphakennybody5401d ago

the assault class is still there it's in the mp trailer the one that get stabbed

Rezka5401d ago

damn alpha male your comments on every article always seem to please me for some reason

nickjkl5401d ago (Edited 5401d ago )

wait the engineer has an lmg

turret+lmg = ugh but only if the lmg damage is as insane as it was in killzone 2 the lmg in killzone 2 was freaking beast compared to every other gun idk how i feel about that same with infiltrator spawning with a shotgun as if shotguns on a engineer werent enough now i gotta deal with disguised shotgun users

im probably going to stay in my main classes medic sniper and tactician

you can tell somethings wrong because in every one of his points he says each class is turned into a machine which makes me weary of whats happening

Philoctetes5401d ago

I'm extremely glad they got rid of the spawn grenades. They were a good concept, but bad tacticians just absolutely ruined them and made some game modes almost unplayable (like the one where you had to plant charges and defend them, where both sides would inevitably put down spawn points right next to the objective).

Removing spot and mark from the sniper is a big change too.

Hideo_Kojima5401d ago

The grenades would be better if they were airdrop grenades... that way you wouldn't be able to spawn inside enemy or other mission buildings.

slutface5401d ago

this is why im a sony fan for life.....they give me what i want!

djreplay5401d ago

the beta starts in october so i heard, not sure how to get in yet.

ExPresident5401d ago

Sounds and looks awesome so far. Removal of the assault class is pretty sweet as that crap was abused beyond belief. Although I'm a bit skeptical of this whole "skill" set you see in the MP video. Hope these aren't "perks". Extra health sounds way to much like juggernaut :/

I'll wait and see tho. Right now this is Day 1.

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piroh209d ago

There's too many games to choose from

No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head

PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.

FinalFantasyFanatic208d ago

30 is way too low over the entire history of Playstation, I just wouldn't be able to narrow it down that much, I would pick 100 at least.

Storm23208d ago

Yeah...really odd list. I get that it is personal preference and I love most of the games listed, but my list would definitely be different. I agree though, it would be incredibly difficult to come up with just 30.

lockedongamer1208d ago (Edited 208d ago )

I only picked first-party titles. Otherwise, I agree!

EDIT: Except for Days Gone, I don't get the love for it but you do you!

Chocoburger199d ago

I didn't like Days Gone either, it doesn't deserve to be on any best of list.

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50°

KingsIsle Lands At Pax West

This may be interesting. KingsIsle Entertainment is setting up shop at Booth #745 to offer visitors a complete Wizard101 and Pirate101 welcome.

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Garethvk663d ago
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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RaidenBlack775d ago
SullysCigar775d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor775d ago

Can’t wait for their next franchise

SullysCigar775d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg774d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149774d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138775d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim775d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC775d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138775d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle775d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76774d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM774d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730775d ago (Edited 775d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger774d ago

thank you fps lover, I'm with you

talocaca775d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy775d ago (Edited 775d ago )

Kinda wish they move on from Horizon tbh.

lukasmain774d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright774d ago

There were rumours that they were working on a Socom reboot.

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