[email protected] Writes: "Okay so everyone out there who owns a wii and thought that First person shooters would be cool on it please stand up! Now I’m sure there is a lot of you out there who probably went out and got the wii blaster and a first person shooter game such as maybe medal of honor heroes or something and had good expectations of how that would play out with motion controls. Some of you may have liked it but if your someone like me you noticed the flaws in this."
Added links to each of the Move Gun attatchments
But you can argue that anything ever designed can be made better.
I'm sure the way they designed the move will work well with FPS games considering it's already been coded into KZ3, MAG, and Socom.
They wouldn't do it if it's not going to work.
you're entitled to your opinion though.
I you tried to use Move in Killzone 3 multiplayer or MAG with the Move you'd probably get your ass raped
So far the fps CONTROLS shown with move look kind of mediocre. I'll prob loose all my bubbles for this, but here it goes.
The control demonstration for MAG and Killzone 3 suffer the same problem early shooter did on wii,
Customizable controls and deadzones will solve these problems but for now it looks a step up from RS1 controls.
It all depends on how accurate it is and how it is implemented.
If they make the screen follow where you aim instead of a loose crosshair in the middle of the screen... sign me up for some FPS on console action.