Valve's announcement today of new DLC for Left 4 Dead got me thinking. How long should a developer continue releasing new DLC for a game, and when should they start banking their ideas for a sequel? |Gameinformer
So this guy is basically complaining that Valve supports their games for too long after release, rather that working on a sequel.
... take Forza for instance: game has been out for quite some while, and they're still DLC-milking it with new car-packs. I'd rather see them just release a game with everything in it, and from that point on, focus all their attention (content-wise) on the next game. I just want to buy complete games, instead of having to keep paying money afterwards for new content. Just make that content for the next game and include it in that!
But the Left 4 Dead updates are free.
... that's the right kind of support through DLC! ;) Valve is usually pretty good at supporting their products and keeping their fan-base happy.
My budget for Borderlands has no borders, man.
I am just waiting for them to release a Game of the Year edition with all four DLCs.
Or all 5 DLCs. Ya never know.
Burnout Paradise is a good model to go on. I'm ready for the sequel now, but EA put Criterion on NFS.
When DLC cost over 30 bucks *cough dragon age*
The thing with Valve is they always support there games years and years after release They still support Counter Strike almost 10 years since release I would rather have the game supported for years on end than get a sequel within a year Also how can they be milking it all Valve's content after purchase is 100% FREE
"I would rather have the game supported for years on end than get a sequel within a year" November 18, 2008 - Left 4 Dead releases November 17, 2009 - Left 4 Dead 2 releases Just saying...
Yet Valve is still supporting the original. Most devs completely abandon the first game when they release a sequel.
I know that - I was just explaining to him that he was asking for something NOT to happen, that happened to the specific game in the article. He's asking for a game to be supported for years on end RATHER than have a sequel within a year. Best of both worlds IMO.
when should a new game become DLC....like all COD's after MW1, 29.99 expansion packs, map packs, whatever, ....halo odst......add on-shoulda been $29.99 at launch Dragon age 2, mass effect 2, these are expansion packs!! If you do not bring great new strides, your game is not really worthy of a number 2...or 3....or 4.
DLC is the greatest thing known to man. The point is to extend your gameplay experience. The reason you make DLC is from a add-on to a car, song, weapon etc. Or more pricey extended campaigns. DLC should be made when the game engine needs a major upgrade or tweak that couldn't be done without total overhaul. Left 4 Dead 2 had it right, they fully changed the way you play the game. Madden "The Franchise" has it wrong, at best they should have a 3 year schedule with roster updates "DLC" in between. While Dragon Age had it right, a super huge extended campaign, not a total overhaul like Dragon Age 2 will be.
I love Bioware but I hate that they've been going nuts with the DLC lately. Seriously I bought Dragon Age for $40 new and there's like, $70 worth of DLC that combined doesn't even come close to the amount of content I paid $40 for. Figure that one out, Bioware. Classic case of a rip off if I ever saw one. I know you think you're doing plays a favour by releasing so much, but you are just bilking them out of their money. Either make less but more significant DLC, or stop charing $7 for every half hour of content you decide to create.
Left 4 Dead lead Chet Faliszek describes the original Left 4 Dead game as "such a broken thing that nobody wanted to touch it."
And then couldn't be arsed to make a third game. If they can add a lot more stuff to a 2nd game in just 1 year why didn't they make a third game a few years later with tons of stuff extra? Because that shows they could've. I know Source 2 was kind of broken and was a reason they cancelled L4D3 but it seems wasteful to just toss it away. Don't know what Valve were thinking.. it's like nobody wanted to fix the issues to get going. They certainly aren't the Valve of 2004 that released fun games with pretty cutting edge graphics.
Valve is allergic to number 3 it seems. It would be easier for them to release a Left 4 Dead 2.5 enhanced version instead of releasing a game with "3" slapped on its title.
They stopped making games a long time ago. Steam brings in so much money that it's really not worth the effort. Nowadays, people only look for faults in games, and spend more time whining on Twitter/X than playing the game anyway. Valve says a big fat no-no.
Value is the Blockbuster of video games. They have no need to invest in deving a game, when they can make handfuls of cash renting them.
What are they talking about? Seemed pretty alright to me at launch it just wasn't supported the way Valve promised us They should have just worked on a revamp / massive update to the game but they didn't they jumped straight to a sequel with brand new characters despite having some sort, if small, story about where the original survivors were heading. I didn't care for the direction they took the sequel, the original games tone and atmosphere was missing in the second game and is still unmatched. Daytime levels, more whackiness, melee weapons where you could attack a Tank with a frying pan...just wasn't the same to be honest and the new survivors just didn't hold up the originals. Here's my speculation. I think they did a sequel because they didn't want to update a game co-developed by Turtle Rock, they wanted the franchise to be known as a Valve game only and knew if they updated the first one Turtle Rocks name would still linger on it.
Can't find my part 2
I want broken games like L4D all day long...
Well the first game was by far the best
I don't remember seeing critics or gamers complain about anything broken... in fact, I saw mostly praise for the game.
Dont remember it being anywhere close to broken, just remember a slight annoyance at 2 coming out so soon after.
I thought the first game was incredible.
Really? I'd find the game pretty stable even on Xbox 360. And currently Steam are doing sales on both of these games, L4D2 is now less than a dollar in my country until the end of November, grab both of these for less than $2 sounds awesome on PC. I remember I had a blast with my brother and his friend play 4 player co-op it was very addictive with friends.