First video game ever to be included into a syllabus... for a respectable college of liberal arts, no less.
Today, Portal with RTX is being upgraded with DLSS 4 with Multi Frame Generation, multiplying framerates, as well as the transformer model for Ray Reconstruction and DLAA, enabling even better image quality. Portal with RTX is also adding RTX Neural Radiance Cache (NRC), a neural shader that improves indirect lighting, as well as a bevy of performance optimizations.
A gameplay demo of the cancelled Portal prequel F-Stop using recreated assets features no portals, and a unique camera that duplicates items.
From GamesReviews:"Portal with RTX is a fresh look for the 2007 classic. But it's not easy to run, and the results may not impress everybody."
but maybe a first at a random liberal arts college
Starcraft Strategy was being taught at UC Berkley long before Portal
& the Starcraft final:
There will be a final project where students will present and explain their contribution to the Starcraft Community. This may take the form of an essay detailing new theory or calculations, or an in-depth analysis of a significant game. Whichever final project is chosen will be displayed or published on a public forum for peer criticism.
I always thought they should take Portal and use it in a physics class. How cool would it be if at the end of class the teacher handed you a controller and said, "beat this game if you want to pass this class"
This is really cool I remember when I got God of War included in greek mythology module in hs. got to play it in class :]
What those engineering units over at NIU that have their very video own game in order to teach principles about engineering in the real world?