PSBlog: When SCEA and Nihilistic started development on Heroes on the Move we began with the question “what would happen if Ratchet, Clank, Sly, and Jak all showed up in the same game?” We’ve been working with the SCEA producers who helped bring you the original franchises to answer that question, and we’re happy to show you some of what we’ve been working on.
From the review:
"Picture it: after countless defeats, the hilariously loathsome Dr. Nefarious embarks on another quest for universal domination. Due to an unforeseen event, something goes awry and his latest gadgematronic-doohickey implodes, causing a rift in the time-space continuum. In what looks like a scene straight out of Sliders, Ratchet, Jak, Sly, and their respective sidekicks are sucked into a wormhole and dropped into an alternate universe full of deadly, destructive beings that have named Nefarious as their god. Now Sony’s good ol’ boys must work together in an epic adventure full of laughter, love, tears, and mass destruction from whence one of them may never return. At least…this is what I imagined would happen when playing PlayStation Move Heroes…"
When Sony first announced that it was combining three iconic franchises – Jak and Daxter, Ratchet and Clank, and Sly Cooper – into a single game, fans got understandably excited. Seeing beloved video game heroes interact with one another in a mash-up is inherently entertaining, and extending characters beyond their traditional settings offers boundless creative options for the storytellers. But instead of capitalizing on these classic characters in a story-based mega-adventure, Heroes gives players a collection of repetitive, motion-based gaming events stitched together with the weakest of plots.
GameBlurb writes, "While all of you are fighting over which version of Crysis 2 looks best, lets not forget that there’s a sweet PlayStation 3 exclusive just around the corner."