20°

Idealized: MMORPG

Probable Failure writes, "MMORPG’s today fall into 3 distinct categories. WoW, games that imitate wow and say they don’t, and games that try to avoid WoW’s paradigms. The problem with the former two is an emphasis on “grinding” or repeating boring tasks over and over and a lack of customization, and with the latter a lack of content. Regardless, all of these games lack the “fun” factor that came with multiplayer games in the pre-internet age. The game also seeks to bridge the “hardcore” and “casual” demographics, by creating a highly competitive environment that will have enough freedom for non-competitive players to do as they please. At the behest of Erik, I am allowing him to post my conceptualized MMO game that I believe (perhaps rather vainly) circumvents all the problems with current MMORPGS."

Read Full Story >>
probablefailure.com
Darkfiber5427d ago

North American talk. There are plenty of countries in the world where nobody even plays WoW, and hundreds of millions of people play games that are not even close to WoW. Globally, it's just a drop in the pond. I'm sick of everyone thinking it's the be all and end all of the MMO genre just because they still play those "one time we had 11 million players, remember that?" commercials on TV. Dungeon Fighter Online has 200 million players, and it couldn't be further from WoW. Talk about that.

50°

Dune: Awakening - 1,000,000 Players Awakened

Funcom: "Greetings Sleepers,

Dune: Awakening launched June 10th and 1,000,000 players have awakened! It’s now Funcom’s fastest selling game ever. To put it into perspective, it took Conan Exiles one year to reach this number. We’re truly humbled and thankful for this reception."

Read Full Story >>
store.steampowered.com
lukasmain3h ago

Well done. No doubt the game will get better over time as well.

120°

PSVR 2's Tipping Point: Will There be a PSVR 3?

The PSVR 2 is a fantastic piece of kit, held back by a lack of software support. With this in mind, will we ever see a PSVR 3?

Read Full Story >>
xrsource.net
Jingsing13h ago(Edited 13h ago)

PSVR1 sold around 10 million and PSVR2 sold around 1 million. I don't see any logical room for a PSVR3 unless they have something special. PSVR was basically PS Move for Sony, hedging their bets just in case VR was a mass market product, but it clearly wasn't. With news of Quest 3/s sales faltering badly and question marks over there even being a Quest 4 I highly doubt a PSVR3 is even being considered.

kevco3313h ago

The question marks over the Quest 4 are 'when', not 'if'. Meta's new approach is smart glasses, putting a longer divide between Quest iterations. This is a good move, in my opinion. It will lead to eventual convergence of AR and VR.

lukasmain3h ago

It will be a big market as soon as they can have a completely wireless setup. When they can do that, it will be much better.

thorstein2h ago

PSVR2 sold 600,000 units in its first six weeks. It continues to be updated and supported. Latest update was this week.

Profchaos1h ago

From what I recall psvr2 was at around 4 million shortly after launch

Yesyes1h ago

Yeah no chance. Loved PSVR1 but not much to play on VR2. I’m only keeping it in the extremely faint hope that Half Life Alyx is announced.

crazyCoconuts1h ago

Not sure about the numbers, but I'm sure they're not stellar.
And with Yoshida's parting comments on how the entrenched leaders view PSVR it would be a big surprise if they were planning on another iteration next gen. Such a shame- I feel like they lost that innovative spirit

+ Show (3) more repliesLast reply 1h ago
GotGame81811h ago

I doubt it, and PS2 VR is so good, I hope Sony continues to develop for it on PS6. Why not. They can expand the install base over this Gen into next.

Neonridr7h ago(Edited 7h ago)

given how quickly Sony themselves abandoned support for the headset, I don't see them taking another crack anytime in the near future. PSVR2 was so much more technically sound and delivered a much better experience over the previous model, but I think VR is losing its steam and many people were turned off from the first headset after it delivered somewhat underwhelming experiences due to the limitations of the original device.

I love VR and will continue to support it, but I'd be surprised to see a PSVR3 anytime soon.

lukasmain3h ago

VR needs to be completely wireless and a super easy plug and play. When they can do that, it will be a lot more successful.

darthv722h ago

IF there is to be a VR3, it needs to address the biggest missed opportunity that Sony is guilty of with VR2. that is it needs to support ALL of their VR titles, no matter what. The lack of full VR1 support for VR2 cannot be under stated. And even in the face of declining VR2 sales... Sony STILL has not taken the opportunity to address this omission.

I'd definitely get a VR3 if it supported not only its own but all of their previous works as well. Wireless certainly would be welcome reason as well.

Profchaos1h ago

Im a psvr2 owner I love it but I wouldn't buy a psvr 3 unless Sony made a real commitment to supporting it via games

Show all comments (16)
60°
9.0

Teenage Mutant Ninja Turtles: Splintered Fate Co-op Review [Co-Optimus]

"A few years ago, a mobile game developer called Super Evil Megacorp had the brilliant idea of making a TMNT roguelike. After first releasing it on Apple Arcade, they wisely recognized the game’s potential on other platforms. TMNT: Splintered Fate has slowly but surely come to all major platforms, finally arriving on Xbox today. Not only is Splintered Fate a fine roguelike and co-op game, but it’s also one of the best TMNT games ever made," says Co-Optimus.

Read Full Story >>
co-optimus.com