PlayTM writes: "A Soho basement might be house to the kind of seedy, secret criminal hideout that Spider-Man might infiltrate for the good of London Town ...were he on vacation from New York for some reason. But there's nothing underhanded about the Soho basement I'm in to see Spider-Man: Shattered Dimensions. After playing the game, I find some time to throw a few questions the way of its producer at Beenox, Stefane Gravel, to discover what made the team go with such an unusual approach to the game."
TW: “With the recent release of the sequel film, Spider-Man: Across the Spider-Verse, I’ve been revisiting the astounding world of the Spider-Verse, enjoying both the prequel and the new sequel film in all their glory; and it’s led me to ask one question — why the hell isn’t there a Spider-Verse game?”
I too would like a whole game with the entire world looking like the animated movie. It could be awesome
Sometimes, companies feel they have to add a little star power to their games. So, they call in actual stars. Take a look at ten times where pulling in celebrities was a great idea.
Before Insomniac, there was Beenox; the studio reminisces on Shattered Dimensions, Edge of Time, and more
"I only wish we had five years on any one of the Spider-Man games we made!"
Well, you don't have to work for Activision ya know. But yeah, they did a fair job considering the limited resources and well....Activision.
TASM2 was like the last superhero movie that had a movie tie-in game accompanying it