Gamasutra Interview: Runic CEO On Torchlight II, Digital Strengths
With the buzz around new and upcoming games like DeathSpank, Diablo III and DarkSpore, you might come to the conclusion that the classic PC style of action RPG is making a comeback. (Or you might come to the conclusion that Diablo set off some kind of trend with the letter "D". )
For Max Schaefer, CEO of Seattle-based Torchlight developer Runic Games, action RPGs never really went away. A veteran of Blizzard North and a contributor on Diablo I and Diablo II, he has had an affinity for the genre for years. And his team at Runic, made up of a staff that also worked on games like Mythos, Fate and Hellgate: London, also have deep interest in the genre.











