GameSpot writes: "Exploration, combat, and unit progression have been the gameplay pillars of the Disciples series since its debut in 1999, enticing players into a rewarding rhythm of turn-based satisfaction. Disciples III: Renaissance is founded on these same solid elements and, thanks to the creative and sumptuous visuals, makes an appealing first impression even in spite of the poor tutorial".
Ken Konarzewski writes:
"Welcome to the weekly series of Gaming on a Budget. While video game prices are on the rise, there are plenty of great games, great deals, and great steals for those who don’t mind playing games after they have been out for a while. My objective in this article is not necessarily to review games, but introduce you to lesser known games, websites, and deals that may be hard to find. I help you get through the week with upcoming weekend sales, free play weekends, and a recap of games you should always have ready to play."
From Strategyinformer.com: "Heroes of Might & Magic (HoM&M), King’s Bounty, Disciples III: Resurrection. All three franchises have the same play style – a long campaign which switches between turn-based combat and an interactive map. Disciples III: Resurrection is no different and realistically, not even new. It’s a translated English release of a popular series found in Europe. It begs the question - with the other two franchises owning so much genre market share in English speaking territories, is there really any space left for another fantasy romp?".
Disciples III: Renaissance seeks to follow in the footsteps of Disciples II, and that’s no small task. Widely agreed as a classic, in it you play through the campaigns of three factions, the Human Empire, the Legions of the Damned, and the Elven Alliance. The Dwarven Clans and The Undead Horde are allegedly planned for release in a future expansion.