Aksys Games' gorgeous 2-D anime-style fighter returns for a second round, featuring three new fighters and a bevy of extra modes. But is it good enough to buy all over again?
"Getting into a long-standing fighting game series is always a challenge for new players. There are so many characters and different versions to go over for many of them and going up against seasoned players who’ve been with the series for years is one of the biggest barriers. BlazBlue, however, has something a lot of other games don’t have; a ton of story. The series is known for having a lot of story content, which can make that initial barrier even harder for new players because if they jump into a new game and play the story mode, they aren’t going to be able to follow it." -- PlayStation Enthusiast
The 'visual novel' is a rather unknown videogame genre. Or is it? Professor Layton, Phoenix Wright and many other games are sneaking into the limelight by combining traditional visual novel storytelling with innovative gameplay elements. Do they have the potential to go mainstream?
Although I love them, I don't really consider pure visual novels like Higurashi or Umineko to be games... however I like that there are more and more games nowadays that use visual novel aesthetics as their story telling device
“Who is BlazBlue’s Biggest Fan?” Contest Deadline EXTENDS!
One version is enough for me. If they change everything I'll buy it.
Mu-12 is only available from DLC? What the hell. DID YOU EVEN PLAY THE GAME? Even when you buy her from the PSN store it even says "THIS IS UNLOCKABLE WITHIN THE GAME." If you didn't even complete the story mode, you shouldn't be even commenting on the game's story NEVER MIND reviewing the game itself.
Soul Calibers story mode is superior? I'm not sure if troll now.
Aksys made blazblue? Do you people seriously not know how to use google? How do you get the developers of the game wrong? Arc System Works made the game, that would have took 2 seconds of googling then just reading the wiki page for 2 seconds.
Don't confuse publishers and developers, it makes you look like idiots that don't know a thing about the industry and it also makes you look like you don't know how to use google.
Uh-huh, look again. MU-12 comment was clarified, Soul Calibur had something deeper than "hey, let's build an army" (like conditions and such) and Arc System Works made BlazBlue, but Aksys PUBLISHED it.
And that's that.