230°

Crackdown developers reveal Project: MyWorld

Ian Fisher writes: Titled Project: MyWorld, Realtime Worlds’ latest game is essentially an amalgamation of genres in a scope that truly encompasses the world. In Project: MyWorld players literally have the world at their fingertips as Realtime Worlds have created a virtual representation of planet Earth, complete with accurate city layouts and environmental terrain made with real-world data.

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shogungamer.com
aviator1895449d ago (Edited 5449d ago )

This has tons of potential. I want to go to somewhere exotic!!

RememberThe3575449d ago

So did APB, that didn't turn out the way I thought it would. You know, good :)

aviator1895449d ago

These developers have some pretty great ideas, it's just that they need to work on execution. If they lock that down, their games could have the potential to deliver AAA stuff and end up on an entirely new level.

Conloles5449d ago

I fail to see how they'll get money from this I see them going under pretty soon lol

Buttons5449d ago

"Not only are cities such as England"...?

Chubear5449d ago

wonder what it'll actually look and be like in the final product cause if that vid is to be believed they're looking at a HUGE expansive world, not just a town in England but whole towns all over Britain and possibly the world.

Can that be pulled off on DVD9?

Very interested in seeing how they implement this but so far, looking cute and interesting. Probably one of the more impressive forward progression gaming things I've seen developed on the 360

Fingers crossed it's not smoke 'n mirrors or they pulling a Peter Molyneux.

MrGunny945449d ago

Ladys and Gentlemen SIMS ONLINE!

clank5435449d ago

Pretty cool idea, but I don't know if this is the developer I would choose to do this project. I would be talking to Ubisoft Montreal or Rockstar about this rather than the Crackdown developers.

swiftshot935449d ago

I agree. Interesting concept, but this project needs the right developer for the execution.

blasian5449d ago

For a second i thought sack boy was gonna show up.

RememberThe3575449d ago

I wanna see what this game is supposed to look like.

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30°

Growing pains: Are big studios doomed to fail?

GamesIndustry: "Studio growth is risky - Bizarre Creations, Avalanche, Realtime Worlds and more help uncover the success and pitfalls of rapid expansion."

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gamesindustry.biz
240°

5 Memorable Video Game Industry One-Hit Wonders

Just like the music industry, success can a hard thing to come by in video games. Some developers who stumble upon a blockbuster manage to turn one success into another and pump out hit after hit. Others simply spend years slogging it out with low-budget or licensed titles for no reward. One-hit wonders, however, crack the big-time just once, nailing a product everyone remembers but failing to ever reach those giddy heights again.

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games.ign.com
Relientk774808d ago

Omg I am shocked they put Berzerk from the Atari 2600 on there. I love that game, it was so much fun.

Hicken4808d ago

As a kid, that game scared the crap outta me. I only played it when I wanted to NOT play Centipede or Joust(and I ALWAYS wanted to play them). And when I did, I could only play a few levels before I was freaked out.

It was a secondhand copy without the manual, and I have no idea how I figured out how to play, but somehow I did, and somehow I enjoyed it while I was terrified.

andrewsqual4808d ago

More recently Spiderman Shattered Dimensions was awesome too. The Activision saw the money and told those guys that they would be making Spiderman games from now on. A year later they released Edge of Time which bombed in sales and in reviews. Now because of Activision's broken system, the same developer has 8 months to put out the next Spiderman game which also looks like complete ass.
The same thing happened with the guys who made Transformers War for Cybertron, a year to make the next game (which was ass) and now because of that they have only a year to make Fall of Cybertron which more then likely will be ass but we will have to wait and see about that one. Activision will close these 2 studios in the next 12 months.

FlareDReborn4808d ago

I really thought LAN was gonna be something great..

Wintersun6164808d ago

And it was! One of my favourite games last year.

20°

One Year On: Remembering Realtime Worlds, Scotland's Next Big Videogame Success Story

Scotland-based developers Realtime Worlds created the critically acclaimed Xbox 360 title, Crackdown. They seemed to have a bright future ahead. Unfortunately, that was not to be the case...

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eggsayswhut.com