Peter Molyneux speaks in-depth on Fable 2's combat system and Lionhead's new take on death in role-playing games. Head over to IGN to read the full interview.
Compare Star Wars' Galen Marek and Cal Kestis—two powerful Force users with unique journeys, combat styles, and roles in the galaxy far, far away.
Celebrate 16 years of Star Wars: The Force Unleashed! Dive into the thrilling story of Starkiller, wield epic Force powers, and explore this iconic LucasArts game.
force unleashed is a great game. Thankfully the 360 version is bc on the XBO/Series. It looks and plays even better than on original hardware.
A true classic. Recently I was experimenting with injecting ray tracing into this game using nvidia’s SSRTGI. The results were pretty slick!
Lewis writes: "We played a build of the cancelled Halo Mega Bloks game, and it was a brilliant scrapped Xbox exclusive that should've been made."
Microsoft are just batting a hundred. Can they screw up anymore? Wait, don’t answer that.
I was sort of skeptical about the combat system but I think this is going to be a great game.
The combat in Fable 2 is looking really good. But I believe that they should put the most effort into story, dialogue and RPG elements. Freedom and emotional gameplay are the promises of Fable 2 and hopefully, this time around Peter Molyneux can finally deliever on all promises to creat one of the best RPGs of recent times.
He has great ideas and i'm sure the ruff animations will be smoothed out.